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Old March 16th, 2001, 11:23 AM
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Arralen Arralen is offline
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Default Re: One reason for strange AI attack behavior

quote:
I watched my race put together a fleet of 18 ships to attack another AI it was at war with. They moved through a couple of systems, got to the target system, and were within a couple of sectors of a key planet. Then the resupply minister kicked in and decided that all those ships needed to go back to the nearest resupply point.


I've seen this even with my own race (normal player race, not AI-takeover) .. I grouped some 4 Colony Ships with an Long-Range-Explorer (lots of panels for fuel), and send them out to an unoccupied system 5 or 6 "jumps" away .. they kept returning to my nearest res.point and never reached their destination.
Interesting about this is - I had "resupply minister" on, but none of these ships actually had it's minister control turned on.

Arralen
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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