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April 27th, 2004, 02:34 PM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Thanked 22 Times in 22 Posts
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Re: I got the AIC Blues... ::singing::
It can be downloaded here . It is based on Proportions (whose hallmarks are a slower pace of development, a stronger emphasis on the homeworlds, and numerous other changes), and tweaks the AI by giving it bonuses in order to give the player a challenge.
[ April 27, 2004, 13:59: Message edited by: Alneyan ]
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April 28th, 2004, 12:03 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: I got the AIC Blues... ::singing::
Quote:
Originally posted by Yimboli:
Is there something wrong with my copyof the mod? I'm at a stagnant point, and this is nearly unplayable and very frustrating
-Tim
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How thin is your population spread ? It may be more beneficial to have one good planet with 100M than ten mediocre with 10M each. Do you build adavnced facilities like cities on your best planets ? HW has two redundant slots - spaceport and resupply. Scrap them and build robotoid factory and central computer complex. You chose temporal trait. It makes resource management very tricky - temporal centers and cities produce less minerals. Try to trade or convert your radioactives. Finally, use fighters - no maintenace 
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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April 30th, 2004, 05:21 AM
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Sergeant
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Join Date: Apr 2004
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Re: I got the AIC Blues... ::singing::
no, the population spread isn't that bad. I can't afford to transport my people because the starliners cost 1k minerals maintenance, so the 6 i have is already stretching it. as for the cities on my best planets, they take so damn long to build that i only have a few on each one.
How do i lower the maintenance cost? (other than the racial traits) that would even it out a LOT.
-Tim
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April 30th, 2004, 02:39 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: I got the AIC Blues... ::singing::
Use Engeneering Section on all your ships. IIRC ship construction 5 + advanced design gives a better module. Did you build Industrial complex III on home world and System complex in the system ? I hope you don't build cities from scratch. Always build colony settlement and then upgrade to city. That saves ~50% of the cost !
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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May 1st, 2004, 01:41 AM
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Sergeant
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Join Date: Apr 2004
Posts: 202
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Re: I got the AIC Blues... ::singing::
Hey - thanks for the advice. I built the industrial complex on my homeworld - that helped alot, but i'm still having serious issues.
I've always used the engineering thing, but my ships are still incredibly high maintenance. What does IIRC mean?! you said ship construction5 + adv. des. eng. gives me a better engineering module? I already have an engineering section 1 and I have level 6 ship constr. with level 3 adv. des. engineering... do i need to research something more?! the next level of adv. des. eng. takes 400k! lol
Thanks for the help!
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May 1st, 2004, 01:54 AM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: I got the AIC Blues... ::singing::
Quote:
Originally posted by Yimboli:
no, the population spread isn't that bad. I can't afford to transport my people because the starliners cost 1k minerals maintenance, so the 6 i have is already stretching it. as for the cities on my best planets, they take so damn long to build that i only have a few on each one.
How do i lower the maintenance cost? (other than the racial traits) that would even it out a LOT.
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Build resource facilities on Planets that generate near 88% or better resource, and then trade for any other needed resources thru your Empires Trade Center (Food for Rads etc. it is also very beneficial to encourage Trade with another Player, AI or Human.
Also note that Communities do take several months to build and Cities may take a few years to expand with an adequate population base that will consume much in food and other resources when expantion is ongoing; Moreover, target Urban Developed Growth to planets that are NOT high in resource reserves as Cities do not require resource extraction to produce.
With pre-racial start settings, you may set your maintenance characteristics for a modest benefit. Players may also consider Crystalline maintenance advantages as well.
If you are new to AIC plaese set AI bonus to LOW, the AI will be overwelming at higher settings.
JLS
[ May 01, 2004, 01:23: Message edited by: JLS ]
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May 1st, 2004, 09:07 AM
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Sergeant
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Join Date: Apr 2004
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Re: I got the AIC Blues... ::singing::
*sounds attention*
sweet! i was wondering if JLS was gonna reply!
Quote:
Moreover, target Urban Developed Growth to planets that are NOT high in resource reserves as Cities do not require resource extraction to produce
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what is Urban Developed Growth? I probably should have mentioned that i'm playing on infinite resources until i get the gist of the game.
Thanks!
-Tim
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