.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old April 27th, 2004, 02:09 PM
Lord_Shleepy's Avatar

Lord_Shleepy Lord_Shleepy is offline
Corporal
 
Join Date: Jul 2003
Location: Las Vegas, NV
Posts: 90
Thanks: 0
Thanked 0 Times in 0 Posts
Lord_Shleepy is on a distinguished road
Default Re: How come there are no satelite sweepers?

But SHOULD satellites be useful? In my humble opinion satellite effectiveness (and mine effectiveness for that matter) should only be taken so far...or absurd...or, mostly, just plain boring...situations can result. Ships are at the heart of SEIV gameplay...they add motion and unpredictability to a game. Allowing heaps of static...yet practically impregnable...defenses to sprout up around every major warp point can lead to an extremely tedious game where a petty potentate can rout the galaxy's finest by simply churning out swarms of bland little death bots. Endless sat/mine sweeping drudgery has no honor and little entertainment value.
__________________
Look it's Abbie!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:26 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.