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June 12th, 2004, 10:19 PM
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Major General
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Join Date: May 2002
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Re: The SE4 companion - Why the long wait?.
Quote:
Originally posted by Imperator Fyron:
Could you add the ability to directly process the turn as the host, instead of just loading a savegame or whatever? Using the command line options to suppress error Messages, of course.
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I need to know more of what you mean.
Run the turn local? If you are doing PBEM?
So should it be like a favorite game with a host turn button or should it be some kind of automatic process? check for files existing and run when all are collected?
I'd rather do another program for that in that case, as it would require another thread to watch over the files, if it's not something else your thinking of.
So manual hosting is easy (button press), auto hosting when files exist is to hard for this app as I hadn't planned on that.
Edit: Unless I make an OnFolderChange Event, and only check then, hmm , could be done..
[ June 12, 2004, 21:20: Message edited by: Ruatha ]
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June 12th, 2004, 10:22 PM
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Shrapnel Fanatic
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Re: The SE4 companion - Why the long wait?.
Yeah, for PBEM games. Doesn't need to be automated or anything, as it is not meant as a server app. Just a tool for a game host to save time and trouble with all those extra mouse clicks.  It would run SE4 in the same manner that PBW does, with the options to not open the GUI and not display most error Messages (such as missing PLR files, AI errors, etc.), using the command line parameters.
[ June 12, 2004, 21:23: Message edited by: Imperator Fyron ]
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June 12th, 2004, 10:36 PM
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Re: The SE4 companion - Why the long wait?.
I'll add an option to choose player "0" HOST for all games, and then you just choose that player, if you then make it a favorite you can autorun the turn-hosting by clicking on the favorite in the favorite drop-down box, exit the event page automatic when SE4 closes and that's it.
will most likely be in 0.8.
The good part is that that is the only addition needed to the GUI of the app, player 0 in player selection!
[ June 12, 2004, 21:37: Message edited by: Ruatha ]
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June 12th, 2004, 11:51 PM
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Re: The SE4 companion - Why the long wait?.
Quote:
Originally posted by Imperator Fyron:
Yeah, for PBEM games. Doesn't need to be automated or anything, as it is not meant as a server app. Just a tool for a game host to save time and trouble with all those extra mouse clicks. It would run SE4 in the same manner that PBW does, with the options to not open the GUI and not display most error Messages (such as missing PLR files, AI errors, etc.), using the command line parameters.
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In accordance with KISS, you'd use a simple batch file to do it.
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June 13th, 2004, 12:45 AM
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Re: The SE4 companion - Why the long wait?.
Quote:
Originally posted by aiken:
quote: Originally posted by Imperator Fyron:
Yeah, for PBEM games. Doesn't need to be automated or anything, as it is not meant as a server app. Just a tool for a game host to save time and trouble with all those extra mouse clicks. It would run SE4 in the same manner that PBW does, with the options to not open the GUI and not display most error Messages (such as missing PLR files, AI errors, etc.), using the command line parameters.
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In accordance with KISS, you'd use a simple batch file to do it. But this will look much better.
And why make things simple when you can make them so wonderfully complicated??
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June 13th, 2004, 01:35 AM
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Shrapnel Fanatic
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Re: The SE4 companion - Why the long wait?.
Quote:
Originally posted by aiken:
In accordance with KISS, you'd use a simple batch file to do it.
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Actually no, you wouldn't. You would have to make a new batch file for every game. With the program you already have doing it, you just click the game, and hit the execute button. No need to make anything new for the game.
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June 13th, 2004, 01:39 AM
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Re: The SE4 companion - Why the long wait?.
Quote:
Originally posted by Ruatha:
I'll add an option to choose player "0" HOST for all games, and then you just choose that player, if you then make it a favorite you can autorun the turn-hosting by clicking on the favorite in the favorite drop-down box, exit the event page automatic when SE4 closes and that's it.
will most likely be in 0.8.
The good part is that that is the only addition needed to the GUI of the app, player 0 in player selection!
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Will this execute the game to process in command line mode? No GUI for the game, suppress error Messages other than RCEs?
Ruatha, can you please make the program function more like the Mod Launcher, and automatically detect all savegames and mods, making lists of them to load? The current method is very clunky and time-consuming. You can add an option to hide a particular mod or savegame if you don't want it to show up in the list...
[ June 13, 2004, 00:41: Message edited by: Imperator Fyron ]
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