
April 30th, 2004, 09:47 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Questions:
Quote:
2- There is an armor that deflects damage below 10, does it means that if the damage caused is 11 it will not deflect anything from it? Because there are other armors that says they deflect a giving amount of damage per hit, so I suppose these 2 kinds of armor can't be have the same effect, right?
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Emissive armor lowers damage from each shot by its ability amount. Any shot will be lowered, regardless of which component is selected to be damaged. Keep in mind that damage that (explicitly) skips armor (shard cannons, null space projectors, etc.) NEVER trigger this ability and are never reduced by it. I am not sure about specific damage types, such as ionic disperers and shield disruptors.
This was fixed a long time ago from the old broken behavior of "ignore damage below X, do nothing against damage above X".
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Originally posted by Yef:
Are you saying that the Robotoid Factory and the Mineral Scanner stack up?
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In addition to what Ruatha said, those types of facilities use the exact same abilities (assuming you are talking only about those that affect the planet, OR only those that affect the whole system). Which facility they are on specifically does not matter, except for when a facility is destroyed or scrapped. The Minerals ability of the Robotoid does NOT stack with the Minerals ability of the Mineral Scanner (this applies separately to the planet modifiers and the system modifiers; the best planet modifier and the best system modifier do indeed stack, for each resource type separately).
[ April 30, 2004, 20:51: Message edited by: Imperator Fyron ]
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