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Old May 5th, 2004, 10:17 PM

spoon spoon is offline
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Default Re: Religious Talisman - unbalancing or not?

1) Seeing a ship across the system does not mean (necesarrily) that you can scan it for it's makeup.

2) I could be Deeply Religious, but fear persecution (which, funny enough, is what would happen in a game against experienced players), so I keep quiet about it.

3) I could be Deeply Religious, and part of my religion is to not talk to outsiders. You wouldn't know if I was religious, xenophobic, crazy, or what.

Your reasoning just seemed a little steeped in role-playing, which is fine and all, but not something which should necessarily apply to SE4.
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Old May 6th, 2004, 12:26 AM
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Fyron Fyron is offline
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Default Re: Religious Talisman - unbalancing or not?

Roleplaying should most certainly apply to SE... this isn't chess here.

And anyways... this is why I suggested a field for every racial trait, so you can mod it however you would like...

[ May 05, 2004, 23:28: Message edited by: Imperator Fyron ]
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Old May 6th, 2004, 07:09 AM
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Kamog Kamog is offline
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Default Re: Religious Talisman - unbalancing or not?

Well, at least some of the racial traits aren't obvious. For example, "ancient race" or "lucky". It would be nice to be able to hide those traits.
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Old May 6th, 2004, 07:51 AM

Baron Grazic Baron Grazic is offline
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Default Re: Religious Talisman - unbalancing or not?

It would be nice to have an option to turn off these sorts of details of other races in the game setup screen as well.
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