
May 15th, 2004, 03:05 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: AIC Mod in finite vs. infinite resource settings
Quote:
Originally posted by Yimboli:
yes, i loaded them manually... is that a bad idea? i wanted to control the number of players, so that is my only option. i didn't see anything in the readme about this so i didnt think twice about loading them manually. actually, when i said in the other post that the AI players had 1 planet, that was only true with a majority of them. i recall that one had 11 planets and a couple had 4 or 5. whats wrong with loading them manually?
-tim
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Nothing wrong per se, but you should take cate to load empires generated for AI - with AI* option on. JLS included "human" empires files too, those with HP* trait. They will not work AT ALL under AI control !!! Just check carefully what are the race traits empires have. May be everythink is correct and I rised false alarm.
I usually do not load empires manually - nice to have more unknowns in the game ! To regulate how many players you want, edit settings.txt file. It has number of random empires generated for "low", "medium" and "high" numbers. You can not use the same number for min and max though but difference in 1 is OK. For example if you want 9 AIs, set numbers for "high" 9 and 10 and you will get 9 or 10 random AIs if chose "high" option.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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