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  #1  
Old May 22nd, 2004, 01:47 AM
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Default Re: SE4 Map analyser

Ok, yet another suggestion: is it possible to calculate average resource richness or total amount of resources (in finite res game)?
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  #2  
Old May 21st, 2004, 06:04 PM
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Default Re: SE4 Map analyser

I hadn't thought of finite games...

That would be exactly proportional to the count of colonizable planets, would it not?
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Old May 21st, 2004, 07:05 PM
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Default Re: SE4 Map analyser

Yes, it would... I just figured out that my request was kinda silly: average percentage of resources (as well as total res for finites) will be always the same, so no need to calculate it. Sorry.
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Old May 21st, 2004, 07:15 PM
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Default Re: SE4 Map analyser

True, but you would still need the program to output the count of planets, which wasn't in the list yet.
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Old May 22nd, 2004, 12:16 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: SE4 Map analyser

Do you know the format of SE IV map files? Or is this only reading the text files (Quadrant_types and System_types)? If it is only using the text files, the use of 'random' ('any') values would make analysis rather difficult. If you can actually read map files it would be interesting to produce statistics on how connected systems are as well as planetary tallies. Number of systems unconnected, number connected to only one other system, number connected to two other systems, etc.
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Old May 22nd, 2004, 12:42 AM
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Default Re: SE4 Map analyser

The point of this would be to read the mod, and tell you how fair the random maps are expected to be without a lot of playtesting and map generation.
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Old May 22nd, 2004, 03:44 AM
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Default Re: SE4 Map analyser

Hmm. Number of planets, and number of planets per system, and distance between systems with planets of a certain type, also have effects on balance. Balance is also different depending on Empires' traits. If ya really care that much.

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[ May 22, 2004, 02:45: Message edited by: PvK ]
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