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  #1  
Old March 20th, 2001, 10:03 PM

Triumvir Emphy Triumvir Emphy is offline
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Default Re: FIghter missile pods, too powerful?

An other reason Rocket pod fighters are not too powerfull is that they only fire on ships/planets.

If you are fighting a carrier/fighter heavy opponent, his main weapon is fighters not carriers, i usually don't even bring my carriers to battle, they just ferry fighters from system to system. Fighters to be usefull in planet defense need to be able to attack all kinds of targets.
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Old March 21st, 2001, 04:51 AM
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Default Re: FIghter missile pods, too powerful?

quote:
Originally posted by geoschmo:
Excuse me but did I miss something here? I have been playing this game for months and always use tactical. You can pick-up fighters and relaunch them during combat?

How do you do that?

Geo



Well, I haven't exactly tried it recently, did it quite a few times in early beta and in SEIII (very useful in SEIII to "repair" fighters in combat... go in with one hit point left, come back out full strength). Should be a something like "Recover Units" in the Orders menu... if there isn't, oops, my bad
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Old March 21st, 2001, 08:16 PM
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Default Re: FIghter missile pods, too powerful?

Sorry Will, but it is not possible to recover fighters during tactical combat. So fighters cannot be recharged during combat and I think this is o.K.
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