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  #1  
Old March 19th, 2001, 09:15 PM

Lord Felix Lord Felix is offline
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Default Re: Is AI/ministers worthless for pop relocation?

The population transport minister is the only minister I'd want to use, doing an essential task that is tremendously tedious. But that minister simply does not work at all.

This is the No. 1 thing I'd like to see patched (aside from the passivity of the AI).
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  #2  
Old March 20th, 2001, 05:54 AM

Trancejeremy Trancejeremy is offline
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Default Re: Is AI/ministers worthless for pop relocation?

My trouble with was it would mix conquered aliens in with my own people. Which is a problem when they breathe different atmospheres.
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  #3  
Old March 20th, 2001, 07:39 AM

Aussie Gamer Aussie Gamer is offline
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Default Re: Is AI/ministers worthless for pop relocation?

I have used the ministers for Pop moving and they are pretty stupid.
They removal a lot of population from the homeworlds sometimes taking them done below 2000.
They only do one thing per turn, eg move to a planet, next turn unload, next turn move again.
They basically take the population to the closest planet and fill it up forst, leaving no room for natural growth.
I feel that they are a waste of time and don't work properly.
DON'T USE THEM>>>
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  #4  
Old March 21st, 2001, 02:26 AM

Nitram Draw Nitram Draw is offline
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Default Re: Is AI/ministers worthless for pop relocation?

Later in the game when you have lots of conlonies the minister comes in handy. It is a real chore moving population around when you have 50-60 planets.
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