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June 6th, 2004, 09:19 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
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Re: Retrofit Q
Here is hoping we get a final SE4 Version 2 patch say the same time SE5 is nearing completion.
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June 6th, 2004, 10:15 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: Retrofit Q
Quote:
Originally posted by Paul1980au:
Here is hoping we get a final SE4 Version 2 patch say the same time SE5 is nearing completion.
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I don't see why we would. If Aaron was nearing completion of SE5, he surely wouldn't have been spending time writing a patch for SE4.
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June 21st, 2004, 02:10 PM
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Lieutenant Colonel
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Join Date: Dec 2000
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Re: Retrofit Q
OK, can someone educate this poor slob about how retrofitting *really* works?
I have been trying for two turns now to retrofit some ships I have in the Quadrants of COnflict game, and I've had similar problems with other games. basically it doesn't do the retrofit, sometimes with a "lacking resources" explanation sometimes without. In all cases, I have double checked and I have had what I thought were plenty of resources.
I am assuming that the way retrofit works is that the new (target ship's) components get destroyed and then repaired, and that the cost in resources is the cost of the components that are repaired. In the cases where I have been screaming at the damn game I have had 3 ships that I am retorfitting, the new ship class to which I am retrofitting them has had only a SINGLE component different between it and the prior class, AND I have had more than enough surplus resources to repair said components. It's been extremely aggravating for me and now I'm behind the power curve. Help! Can someone educate me?
thanks,
Alarik
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June 21st, 2004, 02:17 PM
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Major
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Join Date: Jan 2003
Location: Oslo, Norway
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Re: Retrofit Q
Is the one component a SY ?
There is a special rule prohibiting retrofitting SY components to non SY ships.
__________________
Never trust a cop with rubber gloves.
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June 21st, 2004, 02:22 PM
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Lieutenant Colonel
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Join Date: Dec 2000
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Re: Retrofit Q
Nope, it's actually just replacing a component with an upgraded Version of the same type of component.
Quote:
Originally posted by primitive:
Is the one component a SY ?
There is a special rule prohibiting retrofitting SY components to non SY ships.
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June 21st, 2004, 02:33 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: Retrofit Q
Quote:
Originally posted by alarikf:
I have had more than enough surplus resources to repair said components.
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Just to point out, when retrofitting the game takes the cost of the refit from stores then adds your surplus after that. You may have enough "surplus" to replace resources used but it won't work if there are not enough resources in storage to pay for it.
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June 21st, 2004, 02:36 PM
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Lieutenant Colonel
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Join Date: Dec 2000
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Re: Retrofit Q
Hmmm...ok, well, this Last turn I tried refitting only one of the three ships at once...maybe that will work, if so, then I'll have a better idea of why, and it is probably the reason you state...
thanks,
Alarik
Quote:
Originally posted by Randallw:
quote: Originally posted by alarikf:
I have had more than enough surplus resources to repair said components.
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Just to point out, when retrofitting the game takes the cost of the refit from stores then adds your surplus after that. You may have enough "surplus" to replace resources used but it won't work if there are not enough resources in storage to pay for it.
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