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Old June 9th, 2004, 03:09 PM

JLS JLS is offline
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Default Re: TDM vs AIC?

(turn based movement game?)
True. I should edit this: early non-Tactical Combat. It gets kind of frustrating with everybody trying to land a hit, early in the game - with any low level AIC direct fire weapons…

===
With the true regard to multiplayer - no, AIC is not equipped, it has the foundations; however, I have yet to complete this. Look beyond anything else if you would for a moment - In PBW or PBM, play continues just fine - until somebody DROPS OUT. IF the replacement AI is unable to Complete the designs and also to contain a (pre) Tactical arrangement of scripts - designed for a sudden combative situation (or not), and have an AI that has the acceptable Political persona of the Player that dropped out; then, this PBW or PBM hosted game is usually placed on hold. If no one volunteers to carry the Banner of Standard of that dropped out player; this game may continue, and if so - then only at that AI replacement players devises…

TDM - fully representing stock se4. Can achieve a FANTASTIC AI replacement with PBW or PBM.

[ June 09, 2004, 15:14: Message edited by: JLS ]
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>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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