|
|
|
|
 |

July 28th, 2004, 01:59 AM
|
|
Private
|
|
Join Date: Jul 2004
Location: Scotland
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires 101 - Galactic Council
I think this Councils been a fantastic bit of role play. This is similar to how medi evil kings were. In thos days, as in the game, possesion is nine tenths of the law. Very often if you wanted rid of a noble you granted huge tracts of land to them the sit back and watch the envy of other nobles go to work in the ensuing bunfight.
There are more ways than just combat to win a game. The territory gift to themolians may well prove to be another Version of the trojan horse. This gift has altered the play balance but so the did the japanese when they bombed pearl harbour. It brought the Americans in to the war and so tipped the scales. This is life my friends. And we can always have a good punch up to solve any disagreements :-)))))
I'm really enjoying this game it has had sooo many twists and turns.
Thankyou everyone.
Meanwhile back at HQ.........
__________________
King Maximal ll
|

July 28th, 2004, 02:14 AM
|
|
Lieutenant Colonel
|
|
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires 101 - Galactic Council
Tis the old theorem in international relations about dealing with capabilities versus intentions.
Much of realpolitik is based upon preparations to go to war against those powers who are most capable, rather than only against those who are your enemies.
Intentions can change overnight, capabilities change slowly.
Hence, the world can change suddenly in times of revolution. Look at the shock the European allies recevied when suddenly the Russians underwent a bolshevik revolution in 1917. Overnight, the relatively great capabilities of the Russians went from being a friend to being a foe.
There are many examples of this in human history...
Quote:
Originally posted by Chris Blagdon:
I think this Councils been a fantastic bit of role play. This is similar to how medi evil kings were. In thos days, as in the game, possesion is nine tenths of the law. Very often if you wanted rid of a noble you granted huge tracts of land to them the sit back and watch the envy of other nobles go to work in the ensuing bunfight.
There are more ways than just combat to win a game. The territory gift to themolians may well prove to be another Version of the trojan horse. This gift has altered the play balance but so the did the japanese when they bombed pearl harbour. It brought the Americans in to the war and so tipped the scales. This is life my friends. And we can always have a good punch up to solve any disagreements :-)))))
I'm really enjoying this game it has had sooo many twists and turns.
Thankyou everyone.
Meanwhile back at HQ.........
|
|

July 28th, 2004, 10:50 PM
|
|
First Lieutenant
|
|
Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires 101 - Galactic Council
Oficial communication of the leader of the Citizen Federation :
We, of the Citizen Fed have full respect for our long Lasting ally, the Cyber Collective, who helped us to free the galaxy of the Dei/Electrum axis of evil.
That's why we have decided to support them with all our military forces, and asked to all our allies to do so, unless they want to stay neutral in this affair.
Moreover, we have always been wary of fanatic religious undeads, and we strongly believe that so much power into such odd people's hands is a danger for the galaxy. RCC, who were good friends until now has proven to be very unwise and will assume the consequences of their decision to put their great empire into these hands.
Sky Marechal Brunwick
Citizen Federation
--- End of communication ---
|

July 31st, 2004, 02:52 PM
|
|
First Lieutenant
|
|
Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires 101 - Galactic Council
Oficial communication of the leader of the Citizen Federation :
With the surrender of Thermolian empire, a new era has risen for the Citizen federation.
First, I will not be ungrateful and I'll give several systems to those who helped us in this war and other previous events.
Due to an extremely violent civil disorders and uncontrolled RCC ships rampaging in our new systems, the martial law has been declared in the whole federation. That's why I ask all the empire leaders to keep their vessel away from my systems, unless they have a planet in the vicinity.
Sky Marechal Brunwick
Citizen Federation
|

July 31st, 2004, 03:24 PM
|
 |
Lieutenant Colonel
|
|
Join Date: Dec 2000
Location: DC Burbs USA
Posts: 1,460
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Space Empires 101 - Galactic Council
IC: So that the numerous races that make up Thermolia may be spared the pain and agony of another conflict, the Thermolian leadership has this day surrendered our forces and cedes jurisdiction of our holdings. We have ordered all Fleet and Marine units to stand down and make themselves available to the new government. We lament that elements among our people have taken issue with this decision. There are reports that some fleet units scuttled their commands rather than surrender and we have reports that there have been many acts of sabotage against industrial amenities. There are also reports that the priests have packed up the bulk of our religious icons and set off for an unknown location somewhere in deep space. Denying the people the benefit of these shrines during this period of instability.
OOC: No need to put off the inevitable. Against one, I could have made the cost of victory high. Against two, it would have been a long tortuous string of defeats. As to who got the leavings, the first one to declare war was given the bootie. Now the rest of you guys will have to reappraise your situations.
__________________
Think about it
|

July 31st, 2004, 08:59 PM
|
|
Lieutenant Colonel
|
|
Join Date: Dec 2000
Posts: 1,254
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires 101 - Galactic Council
Allllrriighty then. So, is Thermolia *dead* or *open for a player*?
I'd like to mark them dead if they're dead, obviously, so I don't get someone joining up as them (like that poor guy who joined up as the Dog Warriors, who were apparently dead as doornails...)
thanks,
Alarik
|

July 31st, 2004, 09:01 PM
|
|
First Lieutenant
|
|
Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires 101 - Galactic Council
Definitively dead. Snig.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|