Re: Making 90 ton fighters causes Range Check Error in combat...
I never use saved empires, because it's a nightmare to navigate through the old designs. So that's not it.
And it's only when fighters target a ship, not the other way around. So I'm not sure what the trouble is. It's very weird.
I think I'll end up just altering the data file and getting rid of 'skips armor' for the shard cannons, and seeing if that does it....
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