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June 26th, 2004, 03:07 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Conquering planets.
Yeah, its way too easy to glass planets IMO.
However, capturing a planet is worthwhile...
Especially if you can identify the resupply depot / spaceport beforehand, and capture that to help your fleets keep rolling.
Plus you get the population for breathing other atmospheres, and a spaceport makes the recolonization productivity jump.
If you are against an enemy with racial techs, you could even capture a psychic training facility, or a religious shrine, and bask in its benefits.
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June 26th, 2004, 03:20 PM
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Corporal
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Join Date: Jun 2004
Location: Singapore
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Re: Conquering planets.
Quote:
Originally posted by Ragnarok-X:
drops troops does nothing, its not used. About your other question, i dont think thats possible.
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Load a Transport up with 50 troops, send it to any square immediately adjacent to the enemy planet, Order Drop Troops, and hey presto the planet is yours
SJ is right, it's really good to take over their planets instead of glassing them. You don't have to build them up from the ground again (and you have to build colonizers!), the planet doesn't suffer losses in production possibility, and they act as staging points to further your fleet's assault. Win-win for me, lose-lose for them
Be careful though, satellites and any other units in space are not captured, and -will- fire on your newly captured planet immediately, possibily losing you some nice facilities.
Abd.
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June 26th, 2004, 03:29 PM
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Brigadier General
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Join Date: Jun 2002
Location: Kleigat Pampercity
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Re: Conquering planets.
So Drop Troops is usable? Hmm...
Does this also work when a planet still has his planetary shields up? Hope not, because that really is a bit dumb.
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I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2
Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
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June 26th, 2004, 03:32 PM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
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Re: Conquering planets.
Quote:
Originally posted by Timstone:
So Drop Troops is usable? Hmm...
Does this also work when a planet still has his planetary shields up? Hope not, because that really is a bit dumb.
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I can see the Planetary sheilds with windscreen wipers slowly moving back and forth wiping grunts off the shield like flies 
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June 26th, 2004, 03:43 PM
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Brigadier General
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Join Date: Jun 2002
Location: Kleigat Pampercity
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Re: Conquering planets.
Hahaha... LOL!!!!!
RD, you da greatest. LOL!!!
What colour would the rain have? There must be some tiny hole in that shield.
[ June 26, 2004, 14:44: Message edited by: Timstone ]
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2
Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
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June 26th, 2004, 03:52 PM
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Corporal
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Join Date: Jun 2004
Location: Singapore
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Re: Conquering planets.
Nope, planetary shields (even massive) don't do zilch against troop invasion. That's why you can take any planet that's not a homeworld really easily.
Besides, no one ever builds them. If they're preparing for an invasion, they're building ships. If they're defending against one, they're building ships.
Abdiel
PS. Anyone can answer my question on the StarWars-ii thread?
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June 26th, 2004, 04:29 PM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
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Re: Conquering planets.
When you say Homeworlds can't be taken easily do you mean Hw's have a bonus or is it just becuase they and any other heavily populated world have Billions of people to get lots of Militia from.
I just captured a HW with 4.8 Billion people intact and it took 2 turns because, I am assuming, it took that long to destroy 240 Militia.
Ps. Good thing too since another empire has started to invade my space and I now have to fight them off.
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