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June 29th, 2004, 10:08 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
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Re: Conquering planets.
Conquering planets in tact is stock of my game (except for moons with 1 mining or resource gathering facility) if its a shipyard or resupply base take it otherwise glass it - bigger planets are where you need to take first. population is everything so maximise their movements.
We have discussed if yu have 2 or 3 different atmosphere races and a domed planet with a urban pacification facility and captured races that can breathe the atmostphere to move all the domed pop off and replace with the atmosphere breathers on the lareger planets it goes from 6 facilties (domed) up to 20 or 30 and you can build much more facilities on non domed planets - and if you are capturing planets - take along a transport with a few WP for larger planets (saves building them and youre outward invasion can go much quicker) instead of having to wait for defenses to be built before moving outwards.
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June 29th, 2004, 10:13 AM
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Corporal
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Join Date: Jun 2004
Location: Singapore
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Re: Conquering planets.
How do you tell what facilities a planet has? Will a scanner do? I haven't tried, sorry.
So far the only way I can think of is going into combat, checking out the facs, then deciding. But obviously that's going to be useless for strategeic.
Abd.
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June 29th, 2004, 10:35 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: Conquering planets.
Quote:
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How do you tell what facilities a planet has? Will a scanner do? I haven't tried, sorry.
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Nope.
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So far the only way I can think of is going into combat, checking out the facs, then deciding. But obviously that's going to be useless for strategeic.
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You can find out from intel, and you can often spot the resupply depot by watching enemy ship movements. ditto for spaceyards, actually. Human players will generally put their spaceport on the first planet they colonise in any given system, which is usually that huge, breathable one over there with the high mineral value and the most population on it- unless there used to be ruins in the system, of course. Not sure how AIs make their choices.
Best just to capture everything and sort it out after=-)
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June 29th, 2004, 10:41 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Australia
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Re: Conquering planets.
I go after the small planets - search no value destroy - then capture big population centres then mop up the resistance.
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June 29th, 2004, 12:21 PM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
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Re: Conquering planets.
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June 29th, 2004, 12:38 PM
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Second Lieutenant
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Join Date: Jul 2002
Location: Belgium
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Re: Conquering planets.
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June 29th, 2004, 12:59 PM
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Brigadier General
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Join Date: Aug 2002
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Re: Conquering planets.
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