
July 8th, 2004, 04:32 AM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: Carribean mod
Quote:
Finally, cannons! I was thinking of using mounts for the different poundage of the guns. Do you guys think that would be the best way to handle it, or would it be better to have each poundage of cannon as a different weapon, and then the type of shot as the mount (as in, chainshot, grapeshot, etc)? I can't quite decide which I prefer.
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Depends are you going to have Shields to represent Boarding Nets?
If no Shield at all, then you do not need Shield Damaging GRAPE SHOT - I guess.
How about Skip Armor?
How about Weapon Damage or Increase Reload Time(perhaps round)
Or Engine damage to represent CHAIN SHOT against the Sails, Spars and Rigging.
How would mounts handle abilities- if you commit most Weapons to (one) and then to mounts?
DEATH STALKER MAY BEST TO ANSWER THIS QUESTION
I Assumed along these lines: With Kana's numbers though.
Name := Round Shot 4#
Name := Round Shot 6#
Name := Round Shot 9#
Name := Round Shot 16# (Large Mount)
"~"
Name := Round Shot 24# (Heavy Mount)
"~"
Name := Round Shot 32# (Massive Mount)
"~"
In general - the same with the rest of the Weapons inventory (less on some more on a Carronaid. 
[ July 08, 2004, 03:57: Message edited by: JLS ]
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