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  #1  
Old July 26th, 2004, 07:47 PM

madkillercat madkillercat is offline
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Default Re: - Input needed ! New mod "Impact" almost ready !

Ha, ok. I'll have my spreadsheet ready when you release. I'd like to see how your "phsyics" and "universe constraints" philosophy compares to some other mods.
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Old July 26th, 2004, 08:26 PM

rdouglass rdouglass is offline
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Default Re: - Input needed ! New mod "Impact" almost ready !

I've been toying with a mod myself but I guess I don't understand something; maybe someone could help me...

If you put the 'armor' on the hull and it's not hit before the other components, wouldn't the ship blow up before the hull took any hits? No components = dead ship? Isn't that the qualifier (no components) reguardless of hull?

...or am I missing something? You must have run up against this in your testing...
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  #3  
Old July 26th, 2004, 08:51 PM
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Fyron Fyron is offline
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Default Re: - Input needed ! New mod "Impact" almost ready !

You can not give hit points to the "hull" itself. Assumedly, Rag-X added a component named "hull" that has these hit points.
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  #4  
Old July 27th, 2004, 04:43 PM
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Ragnarok-X Ragnarok-X is offline
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Default Re: - Input needed ! New mod "Impact" almost ready !

Quote:
Originally posted by Imperator Fyron:
You can not give hit points to the "hull" itself. Assumedly, Rag-X added a component named "hull" that has these hit points.
right, the "hull" is actually a component with a basic damage resistance of 10. There is however one scale mount for every ship which modify the components cost and damage resistance (to show that a hull on a battleship takes more hits and costs more than on a scout)
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Old July 27th, 2004, 04:45 PM

JLS JLS is offline
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Default Re: - Input needed ! New mod "Impact" almost ready !

Sounds like a good idea.
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  #6  
Old July 29th, 2004, 09:25 PM
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Default Re: - Input needed ! New mod "Impact" almost ready !

Please write a concise description of the mod so that it can be listed on the SE4 Mods List page on malfador.com. Thanks.
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