.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 21st, 2004, 12:56 PM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Quick Questions-Added

Couple of other Modding Neutral Threads:
A few more ideas on the subject
http://www.shrapnelgames.com/cgi-bin...3;t=009521;p=2
A few more ideas on the subject
http://www.shrapnelgames.com/cgi-bin...=008920#000007

Neutrals Building Repair Ships
http://www.shrapnelgames.com/cgi-bin...193;p=2#000019

Maybe a Neutral that built fast very strong drones that could reach anywhere in one or two turns. This combined with an active warp mining activety could be nasty.
I always wondered what a Neutral would do if it had warp point openers. Imagine if it spent the game making random warp point connections?

[ July 21, 2004, 12:00: Message edited by: Gryphin ]
Reply With Quote
  #2  
Old July 21st, 2004, 05:31 PM
Deathstalker's Avatar

Deathstalker Deathstalker is offline
Captain
 
Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
Thanks: 0
Thanked 0 Times in 0 Posts
Deathstalker is on a distinguished road
Default Re: Quick Questions-Added

Thanks guys, think I'm going to do some minor modding (provided my daughter stays quiet for a bit )

Also, there was a beautiful shipset ages ago that I can't quite get ahold of, the Solarian Kingdom. Every link I try seems to be dead.

Anyone have a copy they can throw on PBW for me to download or email me?

How does the AI handle one way warp-points?
Is there any way to have Warp-points start in the same space as a planet all the time (or asteroid etc) without manually editing the map?

[ July 22, 2004, 03:08: Message edited by: Deathstalker ]
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

Long Live the Legion!!-Comic book fandom...
Reply With Quote
  #3  
Old July 23rd, 2004, 01:38 AM

Yimboli Yimboli is offline
Sergeant
 
Join Date: Apr 2004
Posts: 202
Thanks: 0
Thanked 0 Times in 0 Posts
Yimboli is on a distinguished road
Default Re: Quick Questions-Added

one way warp points?!?!?!?!
Reply With Quote
  #4  
Old July 22nd, 2004, 03:18 PM

Gryphin Gryphin is offline
BANNED USER
 
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
Gryphin is on a distinguished road
Default Re: Quick Questions-Added

Using the Map editor you can create one way warp points. A devious map maker can create warp points to systems with no exit.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:26 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.