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  #1  
Old July 27th, 2004, 12:24 AM

kenster9119 kenster9119 is offline
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Default Re: mod help plz

ok first to JLS,
i can allready add new weapons,faciltys and new techs trees,they were easy to figure out.lol.ive not messed with the racial traits yet,not 2 sure about them.

and to ATROCITIES,
no change in ship size,ive left all the origanal ships alone,ive added completly new ones and made a file for them in the vehchilesize.txt file,i just copied one of the others and changed its name and so on to how i liked it.and change the pic to for ex..terran_portait_killermk1,and terran_mini_killermk1.that works just fine for me when i play as terran but if i do the same with another race and let the comp play as them will the be able to research and use the new shipsi give them,sorry for the long post,i will check this thread again in tomorrow cos its late and im up early in the morn,thanx again,
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  #2  
Old July 27th, 2004, 12:43 AM

JLS JLS is offline
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Default Re: mod help plz

You seem off to a very good start then

Please forgive my eagerness to help, if you have a specific question please be sure to ask

I assume Atrocities has directed you to where you intended to go?

[ July 26, 2004, 23:53: Message edited by: JLS ]
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  #3  
Old July 27th, 2004, 04:20 PM

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Default Re: mod help plz

im back again,does anyone know what the generic folder is for,there seems to be a race in there,when i start my modded game most of the origanal races seem to all use the generic ship set,does anyone know why.ta
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  #4  
Old July 27th, 2004, 04:28 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: mod help plz

If your mod calls for an image that the race dosen't have, it will try to use the generic one.

For P&N, I had a "Battlemoon" ship size, and used a large rock/none planet as the generic image.
Races such as the Space Vikings will use thier own picture, but if they don't have a special one, the planet shows up instead.

I've lost a few battlemoons because I mistook them for simple uninhabited planets
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Old July 27th, 2004, 09:13 PM

kenster9119 kenster9119 is offline
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Default Re: mod help plz

sorry about this,im gonna start to get on ur nerves.lol.
when i download a new shipset only some of them come with Dsgnname files and emp files that go into the empires folder,r these needed and if so how can i make my own or copy and edit others to suit my needs and how come when i install the few shipsets that do work,when i play the game most of the origanal comp players use the generic shipset and not their own,and thats when ive added the new shipsets to the normal game,not a modded Version.
thanx again.
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  #6  
Old July 27th, 2004, 09:26 PM
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Default Re: mod help plz

Read the FAQ for a lot of the answers to these questions. Also check out the links in my previous thread.
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  #7  
Old July 27th, 2004, 09:31 PM
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Default Re: mod help plz

Read this http://www.astmod.com/BasicModdingTutorial2.txt

Yes. After starting SEIV,
a. Select NEW GAME
b. Click on the PLAYER SETTINGS tab.
c. At the bottom of this page choose the Racial Points for New Players. (2000, 3000, or 5000) *I like to play with 5000 Racial Points.*
d. Click on the PLAYERS tab (In this section you can either choose ADD EXSISTING or ADD NEW. The Existing Players are AI opponents that have already been set up and saved for use with new games. Add Player will allow you to set up a race the way you want.) NOTE: Most new Ship sets come with Emp. Files that you can copy from the race directory to the Empires Folder. This will give you access to that race without having to manually set it up.
e. Click on the ADD NEW tab. Under GENERAL DETAILS tab you can choose the race you want. Additionally, you can give it an empire name, empire type, Emperor title, Emperor Name, choose a design name file, (For use with ship design names). NOTE: If your new player is going to be computer controlled, then you will want to select both the Computer Controlled, and Use Race Minister Style option at the bottom of the General Details page.
f. Under the ENVIRONMENT tab you can select the atmosphere for the race, and the home planet type.
g. Under the CULTURE tab you can select the culture for the race. (At the bottom of the page is a button for COMPARE CULTURE MODIFIERS. Click that to compare the advantages and disadvantages for each culture.)
h. Under the CHARACTERISTICS tab you can either increase or decrease values for the player.
i. Under the ADVANCED TRAITS tab you can select advanced traits for the player. (I often choose my advanced traits first then do the Characteristic. Remember, for each of these you use, you will use up Racial Points. You can gain more racial points by decreasing the Characteristics below a 100%, but not a good idea for playing the AI. Good idea for PBW games if it’s your race.)
j. Under the DESCRIPTION tab you can fill in the information about your race, and select Demeour, and Happiness Type.
k. After you have set up the race, click the CREATE EMPIRE button at the bottom of the page.
l. Select the empire you just created from the Players in Game window, and then click Save to File.
m. Click no for save with designs
n. Click NEW EMPIRE, name it, and then click OK. You will have just saved that empire to the Empire Folder and it can now be accessed whenever you want to use it for a game. After you have added your new races, start playing the game. Before you do though, make sure all of your game settings are to your liking. Have fun, and I hope this has helped.

[ July 27, 2004, 20:32: Message edited by: Atrocities ]
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