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March 26th, 2001, 09:29 PM
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Lieutenant General
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Re: Point Def. too tough against missiles-change it.
quote: Originally posted by Trancejeremy:
What I'd like to see, is something like you could do in Moo 2. Missiles could be armored, fast, had ECM, etc.
And what about decoy missiles? That would help
the se4 system is a little more abstract. what you could do is offer missiles with higher damage resistance at higher tech levels. it could represent any of the above things you wanted. of course, increasing speed would be a benifit in of its self.
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March 27th, 2001, 10:48 AM
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Colonel
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Re: Point Def. too tough against missiles-change it.
There is a very simple possibility to increase the power of missiles:
Reduce the "Tonnage Space Taken".
It is now 50kT for CSM and Plasma missiles. If you reduced it, may be gradually according to the tech levels, you get more missiles in your ships and it will be harder for the point defence cannons to destroy all of them.
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March 27th, 2001, 05:22 PM
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Shrapnel Fanatic
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Re: Point Def. too tough against missiles-change it.
For another solution, but some fighters in your missile ships, make 'em all shields & engines.
The fighters will absorb 5-6 PD shots each, and your missiles will devastate the enemy ships. Then, with crippled enemies, use beams to finish em.
Or, put a long-range tractor beam on your missile ship. You pull the one enemy in, and hit 'em point blank with missiles, giving them no chance to use their PD effectively.
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March 27th, 2001, 06:55 PM
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First Lieutenant
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Re: Point Def. too tough against missiles-change it.
Can you put PD on fighters?
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March 27th, 2001, 07:46 PM
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Corporal
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Re: Point Def. too tough against missiles-change it.
For armored, ecm using missiles just create fighters with explosive warheads and a kamakazi tactic, granted you have to build each "Missil" seperately but they do tons of damage.
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March 28th, 2001, 05:22 AM
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Shrapnel Fanatic
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Re: Point Def. too tough against missiles-change it.
quote: Originally posted by Nitram Draw:
Can you put PD on fighters?
Not in the original game, but it is easily modded. (just set a PDC to be placed on fighters too)
Unless you make a new component, though, only the large fighters would be able to cram in a full-fledged PDC
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As for armored/ECM missiles, just add a new missile type (copy the entire CSM tech thread) and add more hitpoints & cost to the missiles.
[This message has been edited by suicide_junkie (edited 28 March 2001).]
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March 28th, 2001, 05:32 AM
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General
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Re: Point Def. too tough against missiles-change it.
There is an image for a small PDC in the components directory. You just need to edit the components.txt file to create it for fighters. Now if MM will just get DRONES into the game so we can put them on drones, too. 
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