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August 5th, 2004, 05:08 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: I already have a question, bLast!
The easiest thing to do would be to copy the Pictures\Races folder from TDM into the Pictures folder of FQM Deluxe (make sure to copy the entire Races folder, including the folder itself). FQM Deluxe has all of the formations in TDM, plus more, so no data files at all are needed from TDM.
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August 5th, 2004, 05:24 AM
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Corporal
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Join Date: Mar 2004
Location: LA
Posts: 70
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Re: I already have a question, bLast!
Perfect. Thanks again everyone.
__________________
Man, I babble...
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August 5th, 2004, 12:12 PM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: I already have a question, bLast!
Couldn't you just create a map in FWM, save it and then load it up in your favourite mod?
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August 5th, 2004, 04:01 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: I already have a question, bLast!
Only if you are using FQM Standard, and only if that mod does not modify the SectType.txt file (and possibly PlanetSize.txt). You get no new planet images, star images, system images, etc. with FQM Standard.
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August 6th, 2004, 01:46 AM
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Sergeant
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Join Date: Jun 2004
Posts: 305
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Re: I already have a question, bLast!
Isn't there a way to allow fighters to enter warp points?
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August 6th, 2004, 02:09 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: I already have a question, bLast!
Quote:
Originally posted by Spectarofdeath:
Isn't there a way to allow fighters to enter warp points?
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No. They're hard coded to be that way.
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August 6th, 2004, 02:19 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
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Re: I already have a question, bLast!
Quote:
Originally posted by Captain Kwok:
quote: Originally posted by Spectarofdeath:
Isn't there a way to allow fighters to enter warp points?
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No. They're hard coded to be that way. I had the idea that if you order a group of fighters to attack a wormhole they warp through instead.
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