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				 Re: SF Mod 
 And here's the outline of my propulsion system for your perusal. I still need some more engine and reactor ideas, so shoot away.
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 The propulsion system for this mod is a hybrid QNP/mQNP system. The object of it is to allow a larger variety of ship speeds while still maintaining AI usability and reducing the number of potential errors generated by too many movement points. Hull sizes larger than the engine mounts allow will use a standard QNP scheme.
 
 It will also include a variable supply system so Users need to take "range" in to account when designing their ships, but implemented in a way that the AI will have no trouble with it.
 
 I also want to simulate ships with high percentages of space given over to supply and propulsion in the lower tech levels, and less space in the higher ones.
 
 Because the supply capacity of a component can't be reduced by a mount, I'll have to simulate variable supply with the engine components. The supply usage for a larger engine will in actually remain constant while the reactor increases in size.
 
 I want the first techs to have a 50-60% engine/supply space usage.
 The later ones a 30-40% usage
 and the final techs a 10-20% usage
 I may make room for special gravitic techs which require even less space, and there's still the quantum reactor to consider.
 
 low tech 100kt hull:
 50% engines/supply--
 10 sector range without refueling or fighting
 30kt engines = 10+10+10kt chemical rocket engine (engine sizes with 100kt mounts)
 20kt reactor = 20kt fuel cell array (with 100kt reactor mount)
 
 ENGINES (ASSUMED 100KT MOUNT, LEVEL I)
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 Chemical Rocket: 1 movement, 50 supply use, 10kt size, 5kt resist, 20kt min, 50kt org, 5kt rad
 Ion Engine: 1 movement, 30 supply use, 10kt size, 5kt resist, 20kt min, 10kt org, 20kt rad
 Nuclear Pulse Engine: 2 movement, 60 supply use, 10kt size, 7kt resist, 200kt min, 50kt org, 100kt rad
 Light Sail: 2 movement, 50 supply use, 10kt size, 2kt resist, 300kt min, 50kt org, 40kt rad
 Plasma Engine: 3 movement, 65 supply use, 10kt size, 5kt resist, 180kt min, 40kt org, 200kt rad
 Magnetic Sail: 3 movement, 50 supply use, 10kt size, 3kt resist, 200kt min, 100kt org, 300kt rad
 Bussard Ramjet: 3 movement, 40 supply use, 10kt size, 5kt resist, 300kt min, 50kt org, 120kt rad
 Antimatter Impulse Engine: 4 movement, 80 supply use, 10kt size, 4kt resist, 300kt min, 100kt org, 100kt rad
 Antigravity Engine: 4 movement, 70 supply use, 10kt size, 5kt resist, 200kt min, 70kt org, 200kt rad
 Gravity Impeller: 5 movement, 90 supply use, 10kt size, 8kt resist, 500kt min, 100kt org, 500kt rad
 Gravity Well Engine: 5 movement, 80 supply use, 10kt size, 5kt resist, 300kt min, 100kt org, 300kt rad
 Warp Engine: 6 movement, 100 supply use, 10kt size, 6kt resist, 600kt min, 300kt org, 700kt rad
 Transwarp Engine: 7 movement, 150 supply use, 10kt size, 5kt resist, 700kt min, 350kt org, 800kt rad
 Hyper-Skip Engine: 8 movement, 300 supply use, 10kt size, 5kt resist, 1000kt min, 120kt org, 4500kt rad
 
 REACTORS (DITTO)
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 Fuel Cell Array: 600kt supply store, 20kt size, 10kt resist, 200kt min, 25kt org, 100kt rad
 Nuclear Reactor: 800kt supply store, 20kt size, 17kt resist, 500kt min, 120kt org, 400kt rad
 Antimatter Reactor: 1000kt supply store, 20kt size, 15kt resist, 500kt min, 200kt org, 600kt rad
 Quantum Singularity Reactor: 1200kt supply store, 20kt size, 15kt resist, 500kt min, 200kt org, 600kt rad
 Solar Ionization Reactor: 1400kt supply store, 20kt size, 18kt resist, 700kt min, 250kt org, 800kt rad
 Hyperspace Tap: unlimited supply store, 20kt size, 10kt resist, 900kt min, 500kt org, 1000kt rad
 Quantum Reactor: unlimited supply store, 20kt size, 14kt resist, 1000kt min, 500kt org, 1000kt rad
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