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August 6th, 2004, 03:32 PM
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Re: What Will Happen To SEIV
I think SEIV will continue its life for quite some time after SEV comes out. I also think SEV will grow into the same thing that SEIV is to us all.
I know I will continue to play PBW with SEIV until I get the hang of SEV's mechanics and so forth and learn some stratagy for it.
I can't wait to see if it will be possible to have games like RTH1 and RTH2 on PBW with SEV. 
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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August 6th, 2004, 05:33 PM
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Shrapnel Fanatic
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Re: What Will Happen To SEIV
Quote:
What? Where did you hear that SE5 was going to have 'Real-Time' Combat?
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Aaron Hall has mentioned it numerous times... such as in the previous IRC chat sessions, the news page on malfador.com, the Yahoo email newsgroup, etc.
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August 6th, 2004, 05:58 PM
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Re: What Will Happen To SEIV
space is 3 d but we are looking at it from a comand point of view...
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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August 6th, 2004, 05:59 PM
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Re: What Will Happen To SEIV
se skins ...
want the game to look like 3 to 5 just one click away...
make everyone happy... 
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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August 6th, 2004, 06:21 PM
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Join Date: May 2002
Location: Canada
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Re: What Will Happen To SEIV
Quote:
Originally posted by Imperator Fyron:
quote: What? Where did you hear that SE5 was going to have 'Real-Time' Combat?
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Aaron Hall has mentioned it numerous times... such as in the previous IRC chat sessions, the news page on malfador.com, the Yahoo email newsgroup, etc. To Quote MM's news page,..
"..We've got big plans for this next Version including real-time 3D rendered graphics,.."
This is talking about the Starfury Engine being used in SE5, nowhere does it say "Real-Time Combat" I think this phrase is meant to inform you that the ships, planets etc will be 3D models as opposed to 2D bitmaps. I think you're jumping to the conclusions that "Real-time 3D rendered Graphics" is the same as "Real-time Combat".
I don't know what the combat 'mechanics' is going to be like in SE5, and I'm not going to make any assumptions.
Cheers!
P.S. I scanned through the MMChat transcript and only found two references to Real Time Combat and both instances were refering to 'other' products. Read the transcript again and see for yourself.
[ August 06, 2004, 17:32: Message edited by: David E. Gervais ]
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August 6th, 2004, 06:30 PM
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BANNED USER
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Re: What Will Happen To SEIV
SEIV is a great game in it's own right.
I expect it will be around for a long time. People still play CIV II and chess, monopoly, etc....
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August 6th, 2004, 06:32 PM
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Re: What Will Happen To SEIV
http://games.Groups.yahoo.com/group/SE4/message/5348
Quote:
SEV will definitely be turn-based.
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This, of course, is somewhat contradicted by his next message.
http://games.Groups.yahoo.com/group/SE4/message/5351
Quote:
Excellent question! The strategic movement of ships in SE5 will be
turn-based (and simultaneous turn-based) like in SE4. As for combat, that
has not been decided yet. Turn-based ship movement would definitely be
useful since you can manage large numbers of ships (and SE4 players would
not be too thrown off). But real-time does have a certain exciting edge to
it. And real-time battles look so much cooler than the simple move and
shoot of turn-based.
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Aaron puts forth the idea of real time combat. Much debate ensues. Starfury is made as a test bed for the SEV combat engine. It is real time combat. Thus, SEV combat engine will possibly be real time combat, as stated by Aaron Hall.
From 11-4-03 chat log:
Quote:
[17:05] Mephisto: What do you hold as strength of Moo3 (if you ever played it, that is...)?
[17:05] Malfador: Ouch, tough question.
[02:04:44-PM] Malfador: I like some the ways they come at Empire government. And I did play it for a little while, but the UI was a real fight.
[02:05:09-PM] Malfador: And the real-time combat might have been good if the ships were a little larger.
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It would seem that the idea of real time combat is foremost on Aaron's mind. Second thing he thought to say after mention of MOO3. 9 months after the discussion on the mailing list about real time combat, no less.
Quote:
[02:06:33-PM] ZeroAdunn: You might want to take a look at conquest: Frontier wars
[02:06:51-PM] tescosamoa: what part of conquest ??
[02:06:55-PM] ZeroAdunn: It has some interesting methods of real time space combat
[02:07:36-PM] Malfador: Yes, I kind of like Conquest: Frontier Wars. Definitely an interesting use of maps.
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More discussion of real time combat engines, with no denial by Aaron about SEV combat engine.
Then we have this little bit that directly states that SEV will have real time combat, from the 10-21-03 IRC chat log:
Quote:
06:31:23-PM] Malfador: The plan right now is to have real-time combat in SE5 such that ships move and fire much like they do in Starfury.
[06:31:30-PM] Mephisto: Will we be able to save games in simultaneous games in SE5? Please?
[06:31:49-PM] Malfador: Correction - pausable real-time. You can pause at any time to give orders to your ships.
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Incidently, this is why there was not really discussion of whether SEV would be real time or not in the 11-4 chat, as it was a forgone conclusion that the game would have it.
To my knowledge, this statement has never been retracted. Aaron has never since this point said that there would be turn based combat. The news page on malfador.com does not specify which mode of combat there will be, thought it does confirm there will be 3d rendering, and Aaron always seemed excited about having 3d combat to go with the 3d models... I am left with one conclusion based on the information at hand: the plan is still to have a real-time combat engine.
[ August 06, 2004, 17:58: Message edited by: Imperator Fyron ]
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