.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old March 30th, 2001, 04:14 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Balck Holes too soft

And so, it looks like you all agree with my point about how black holes should not pull ships in.

A better model for the black hole would be a scaled damage from the center out.
Flying past the event horizon is very bad. Orbiting really close would shear your ship apart (since the closer bits of ship orbit faster that the farther out ones and/or gravitational shear since the gravity pulls harder on the closest part of the ship)
farther out, say halfway to the edge of the system, heavy, normal damage would be incurred by the accretion disk we see.

ie.
Center square: instant loss of the ship
ring 1: take (5 x mass of ship) damage
ring 2: take (1 x mass of ship) damage
rings 1-5: take 750 damage
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:00 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.