.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old December 28th, 2000, 07:05 PM

Nyx Nyx is offline
Sergeant
 
Join Date: Dec 2000
Location: Fairfield, Iowa
Posts: 268
Thanks: 0
Thanked 0 Times in 0 Posts
Nyx is on a distinguished road
Default Re: Another pair of bugs from the beta-testers (us players)

I've had a report of a star about to explode, but I won the game before it was due to go off.

Also, if you look through the random events file there are no good events. Not a single one. I think this was supposed to balance out the fact that there are no bad racial traits.
__________________
Compete in the Space Empires IV World Championship at www.twingalaxies.com.
Reply With Quote
  #2  
Old December 28th, 2000, 07:11 PM

WhiteHojo WhiteHojo is offline
Sergeant
 
Join Date: Dec 2000
Location: Texas
Posts: 213
Thanks: 0
Thanked 0 Times in 0 Posts
WhiteHojo is on a distinguished road
Default Re: Another pair of bugs from the beta-testers (us players)

A little off the posted topic but similiar to the thread talk - How the heck do you stop a planet from rioting after they already start? I've heard putting a ship in orbit, but I tried this w/a lt cruiser and it didn't work.
__________________
Character is best defined as that which you do when you believe nobody is watching.
Reply With Quote
  #3  
Old December 28th, 2000, 07:17 PM
LintMan's Avatar

LintMan LintMan is offline
Sergeant
 
Join Date: Oct 2000
Posts: 295
Thanks: 0
Thanked 0 Times in 0 Posts
LintMan is on a distinguished road
Default Re: Another pair of bugs from the beta-testers (us players)

I had some sort of planetary firestorm on one of my colonies that killed about half the population... It gave advance notice of the disaster, about 3 turns ahead, but unfortunately, I evactuated the wrong planet in the system (IV instead of VI), so they were toasted.

I thought I might have evactuated the wrong planet, but it was 1-2 turns after the warning, and I couldn't find any way to find out where the disaster would happen...

One wierd thing is that once you get the message of impending doom, there's no other indication of the problem until it happens - it would have been nice if the planet info mentioned the upcoming disaster, and also if the log had a message about if _every_ turn.

Reply With Quote
  #4  
Old December 28th, 2000, 07:51 PM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Another pair of bugs from the beta-testers (us players)

quote:
Originally posted by LintMan:
I had some sort of planetary firestorm on one of my colonies that killed about half the population... It gave advance notice of the disaster, about 3 turns ahead, but unfortunately, I evactuated the wrong planet in the system (IV instead of VI), so they were toasted.


hehehe.. ooo, that hurts. and you can see it happening even.. I mean, if they can miss an english-metric conVersion on the mars orbiter, I can just picture nasa picking up all these millions of people in a great feat of engineering, and watching dumbfoundedly from orbit as the population of the planet next door is incinerated! with little people screaming over the comm channel - and all the people that were just evacuated by mistake looking really peeved.. ahh, hoooo.

righty, then. back to the TOPIC: It sounds like a bug Frey. If there is any chance you still have the save game, im sure you know what to do with it by now
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
  #5  
Old December 29th, 2000, 06:46 AM

Worgaus Worgaus is offline
Private
 
Join Date: Nov 2000
Location: KS
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
Worgaus is on a distinguished road
Default Re: Another pair of bugs from the beta-testers (us players)

I have random events going on in my games all the time, even on the Infrequent setting. There was one game were I was battling with the AI over a system, where the AI had already established a good hold on it, and I had just got a planet set up myself as a launch point for attacks, and then I got the warning maybe 2 turns later the sun was going to nova....and it did, wiped out the entire system, and prolonged my conquest of those evil Eee significantly, since its next system was 2 warp points away. This Last game I've been playing, an AI controlled planets core became unstable, so I got a good laugh when that exploded. That was one less planet I had to take =) The same game there was a random anomoly that dumped one of my ships off into unexplored territory several systems away. So yes, they definitely do work, though I wouldn't complain to rigorously when bad events don't work against you =P
Reply With Quote
  #6  
Old December 29th, 2000, 04:10 PM
DirectorTsaarx's Avatar

DirectorTsaarx DirectorTsaarx is offline
Major
 
Join Date: Dec 2000
Location: Northern Virginia, USA
Posts: 1,048
Thanks: 0
Thanked 0 Times in 0 Posts
DirectorTsaarx is on a distinguished road
Default Re: Another pair of bugs from the beta-testers (us players)

I finally got one of those "ship damaged in ion storm" reports. It was a colony ship (which I had in a fleet, but only the colony ship was "damaged"). Anyway, there was no permanent damage to the ship. I looked at it immediately, and no damage. Regular hotseat-style game, NO simultaneous turn stuff, etc. Might be that the colony module was damaged, but not enough to destroy it...
__________________
L++ Se+++ GdY $++ Fr C+++ Csc Sf Ai AuO M+ MpTM S Ss RRSHP+ Pw- Fq->Fq+ Nd+++ Rp G++ Mm++ Bb---
Reply With Quote
  #7  
Old December 30th, 2000, 12:00 AM

Psitticine Psitticine is offline
Major General
 
Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
Thanks: 0
Thanked 0 Times in 0 Posts
Psitticine is on a distinguished road
Default Re: Another pair of bugs from the beta-testers (us players)

Lessee, I've seen the Ion Storm and Fire Storm events, plus I've had several stars go bye-bye. I've also returned to distant systems after awhile and found them . . . gone.

I've also seen one called the Spacial Anomoly. It picks one of your ships and flings it . . . someplace. It has the annoying side-effect of breaking up the fleet the ship belonged to, even when leaving the rest of the fleet in place (so much for their fleet experience! ).

I've also had a neutral empire's ship pop into my system spontaneously. I can only assume they've been struck by the same event.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.