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  #1  
Old October 13th, 2000, 05:16 AM
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Jubala Jubala is offline
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Default Re: The Gold Demo: A Mixed Blessing

Not only do your allies keep offering you the same treaty you already have. They are perfectly ok with bLasting my ships and planets alike while mine don't shoot since we are allied. Result: alot of dead people and ships killed by my so called "allies". Had they only returned fire they would have pulverized the opposition. So my guess is that the AI doesn't realise you are allied even though all the benefits from the alliance (trade) do come through while my forces realise the alliance is in place and thus do not return fire on "allied" ships. Not even when I attack.

This was in a simultaneous turn game. Haven't tried turn-based yet. I suspect the same though. Haven't seen any of the bad damage Noble713 is talking about but then again I didn't get to long into the game and the battle reports in sim turn are maddeningly unsatisfactory in their lack of detail. Even worse then strategic.

While on the subject of sim turns, why can't I save my game? That message that the turn is saved when you end it is extremely annoying. What if I want to quit playing for awhile but not end turn? If I just close the game all the orders I have given are gone when I open it up. Saving to complete the turn later is something I do alot in all my pbem games and the inability to that with SE4 is bugging me bigtime. I really hoped something would have been done about it in the gold code. I mean, we can save in turn based so why not in sim turns? Sorry, had to get it off my chest.

[This message has been edited by Jubala (edited 13 October 2000).]
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  #2  
Old October 13th, 2000, 06:30 AM

Possum Possum is offline
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Default Re: The Gold Demo: A Mixed Blessing

whoo-haa! Re-check ALL the weapon strengths, guys. The dynamic of the whole relationship has changed. Level One DUC's now have an attack of 20, and Level One CSM's now have an attack of 60, but both retain the same *range* they had in the 0.56 demo.
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Old October 13th, 2000, 06:32 AM

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Default Re: The Gold Demo: A Mixed Blessing

[quote]Originally posted by Noble713:
[b]Hmmmmm. Here are things I've noticed in just the two hours or so that I've been playing:


Was this from the patch or the .99 (full demo??) download??
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Old October 13th, 2000, 08:28 AM

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Default Re: The Gold Demo: A Mixed Blessing

where are you getting the 0.99 pathch from? when i trundled over to the malfador site, all i could find was the old 0.56 stuff - no changes at all since september. :/ and the shrapnel site has links only to the complete 21mb download, which i could really do without.

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Old October 13th, 2000, 04:53 PM
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Default Re: The Gold Demo: A Mixed Blessing

Cybes,

.99 is the new demo not a patch.

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  #6  
Old October 13th, 2000, 06:10 PM

llreye llreye is offline
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Default Re: The Gold Demo: A Mixed Blessing

There was a 0.99 patch Last night on the Shrapnel page, which didn't list if it patched 0.51 or 0.56. Looks like it's fixed to say 0.56 now.
-MKC

[This message has been edited by llreye (edited 13 October 2000).]
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Old October 13th, 2000, 08:27 PM
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Default Re: The Gold Demo: A Mixed Blessing

quote:
Originally posted by wingte:

Was this from the patch or the .99 (full demo??) download??[/b]



I wasn't certain if the patch was for .51 or .56 (I think it said .51), so I downloaded the full demo and installed it in the same directory.

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