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  #1  
Old October 13th, 2000, 08:27 PM
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Default Re: The Gold Demo: A Mixed Blessing

quote:
Originally posted by wingte:

Was this from the patch or the .99 (full demo??) download??[/b]



I wasn't certain if the patch was for .51 or .56 (I think it said .51), so I downloaded the full demo and installed it in the same directory.

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  #2  
Old October 13th, 2000, 08:55 PM

Psitticine Psitticine is offline
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Default Re: The Gold Demo: A Mixed Blessing

The demo upgrade patch is to move from 0.56 to 0.99.

I decided not to go that route myself though. I don't know exactly why (I'm not generally distrusting of patches) but I felt more secure uninstalling 0.56 and installing a fresh copy of the entire 0.99, downloaded "chunky style" since my connection kept cutting out on me before I could get the full one-file Version downloaded.

Aaaanyway, the reason I mention the fresh install is that I haven't seen the problem mentioned by Jubala with allies at all. I've only had time for one full 100-turn game so far but I had allies flanking me on two sides in that one. We were cheerfully moving through each other's turf, passing through sectors occupied by each other's forces, and so forth without any conflict occuring.

Jubala, did you happen to upgrade via the demo patch?
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Old October 13th, 2000, 09:24 PM

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Default Re: The Gold Demo: A Mixed Blessing

ok - i got it. apparently i overlooked the correct link on the shrapnel homepage, and went to the other malfador page instead. :/

hey, shrapne, if you're listening:! it'd help if yer link colour wasn't the same as the text. or at least make that first patch link capitalised. please..?

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  #4  
Old October 14th, 2000, 12:43 AM
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Default Re: The Gold Demo: A Mixed Blessing

I downloaded the the full 0.99 demo and moved the 0.56 to another directory before installing so it's a clean install. Nobody else has been attacked by their allies? Good for you I guess. I think I'll send the savegame in to MM so they can have a look see.
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Old October 14th, 2000, 01:57 AM
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Default Re: The Gold Demo: A Mixed Blessing

"I watched an enemy ship fire a Large APB-III (about 40 damage) at a group of 17 small fighters, and the entire group was destroyed! I smell a bug..."

and now I think I've isolated it. A group of units will survive if the damage take is less than the damage capacity of one of the units, but as soon as the first unit is destroyed, the WHOLE GROUP goes with it. Not cool at all.
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  #6  
Old October 14th, 2000, 02:42 PM

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Default Re: The Gold Demo: A Mixed Blessing

"Not only do your allies keep offering you the same treaty you already have. They are perfectly ok with bLasting my ships and planets alike while mine don't shoot since we are allied. Result: alot of dead people and ships killed by my so called "allies". Had they only returned fire they would have pulverized the opposition. So my guess is that the AI doesn't realise you are allied even though all the benefits from the alliance (trade) do come through while my forces realise the alliance is in place and thus do not return fire on "allied" ships. Not even when I attack."

I had the same problem a few times until I discovered that often, tactical combat starts with the enemy ship selected and displayed. Enemy ships cannot fire on their own team. The enemy ship was a similar configuration as my own so I didn't notice the change. Just click on your own ship to gain control.

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Old October 14th, 2000, 06:28 PM
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Default Re: The Gold Demo: A Mixed Blessing

This was in a sim turn game so all combat was strategic by default. Ergo, I had no control of my forces while they turned the other cheek. Which the opposition was happy to smash with rather nasty looking two-by-four I might add.

Started another game, turn based this time, and the problem went away. Strange.
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