Re: AI lacks targeting sensors
In one game I noticed a neutral empire reducing in score and turned it into a player empire to see why. One of of xeno AI was waging war on it. The neutral empire, having not expanded beyond 1 system, needed help. Since we were at opposite corners of the galaxy and not about to have contact, I flipped the ministers off and played them for a few turns. The computer had 8 ships with the same design only a different name and function. I made them obsolete, designed and built new ships. Took old ships just sitting around and cleared a few colonies off enemy planets and pushed some exploration and colonization of other systems. By then 1 of my allies turned on my original empire and it was enough to hold my full attention, so I turned ministers on and let it revert to AI.
Why would anybody (even an AI) have numerous copies of 1 design under various names?
Misdirection? "Sir, the fleet has three ships 1 class Danno, 1 class Denno and 1 class Dinno. We have no record of a Denno or Dinno class on file. Should we engage?" Which I would find interesting but I don't think the AI works on the kind of a subtle level.
[This message has been edited by General Hawkwing (edited 16 October 2000).]
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