|
|
|
 |

November 14th, 2000, 10:08 PM
|
Private
|
|
Join Date: Nov 2000
Location: Milwaukee, WI USA
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Ringworlds
If anyone has built and populated a ring/sphere world, would you please share the steps you took?
[This message has been edited by BigBlue (edited 14 November 2000).]
|

November 15th, 2000, 12:08 AM
|
Corporal
|
|
Join Date: Nov 2000
Posts: 60
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Ringworlds
Yep this is a bug that was found in the beta too. Your best bet is to create one on a already existing star, I think creating one is what was causing the problems. Iv'e put up quite a few ringworlds and only run into this problem a couple times. To be honest, I doubt ring/sphereworlds will be any use in multi as they are so time consuming, but building them in single is great for the wow factor, not to mention the huge facility, population, cargo space.
|

November 15th, 2000, 12:23 AM
|
 |
Major
|
|
Join Date: Aug 2000
Posts: 1,246
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Ringworlds
Well, I have built a ringworld! And colonized it too! It does take an immense amount of time, but wow!
I built a couple planetary improvement facilities, a space yard and filled it with monolith facilities. As it ages, it become more and more impressive. (I think the Last time I looked at it was producing 20k of every resource!)
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
|

November 15th, 2000, 12:27 AM
|
Private
|
|
Join Date: Nov 2000
Location: Milwaukee, WI USA
Posts: 4
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Ringworlds
What did you do to colonize it?
|

November 16th, 2000, 12:28 AM
|
 |
Major
|
|
Join Date: Aug 2000
Posts: 1,246
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Ringworlds
Quite sorry, tahts very top secret, (Cant let you regular people know!)
I just used a colony ship (but I have a more recent Version, seeing that Im a beta tester)
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
|

November 16th, 2000, 06:48 AM
|
Private
|
|
Join Date: Sep 2000
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Ringworlds
hummm...
im working on building... *gasp* a sphereworld....
so far ive had to colonize a ton of planets and build a ton of monolith facilities on em
and the mantinence costs dont scare me no more...
9planets x 25monofacilities x 900recorces =
202500minerals 202500organics 202500radi...
PER TURN
=]
but ill tell ya it'll take agood coupla hours and a good amount of population for that puppy....
|

November 16th, 2000, 08:14 AM
|
Private
|
|
Join Date: Jul 2000
Posts: 18
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Ringworlds
ok I have a small question, With Sphereworlds, If you have one, and it encases the sun,(as sphereworlds do) once you build it, technically shouldnt all the rest of the planets in the system change to ice? with the sphere soaking up all solar energy?
just a thought.
__________________
Sarcasm is just one more service we offer.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|