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April 2nd, 2001, 11:15 PM
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Private
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Join Date: Mar 2001
Location: Portland, OR, USA
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Re: Intergalactic Civil War !!??
In this same thought, I figured that the ability to incite a civil war, at least in part, would be similar to the Intel Project of Puppet Pollitical Parties. If you look at the parameters for the operation, it allows for a counter of the number of places to target...
To make a long story short, you can not incite rebellion in any more than a single planet at a time.
While the basic ability may be there, the implimentation of it is not. At least not from within the framework of the Intelligence engine.
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April 2nd, 2001, 11:19 PM
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Second Lieutenant
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Join Date: Mar 2001
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Re: Intergalactic Civil War !!??
The original idea i had wasn't to make it a random event i agree it could get crazy. but that could be a possibility. What i had in mind was some sort of thing that triggered it. Then there could be a set goal for the computer to advance towards. Like I said before maybe the homeworld or something like that.
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April 3rd, 2001, 01:52 AM
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Second Lieutenant
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Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
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Re: Intergalactic Civil War !!??
Does the PPP intel project change planet control to the instigator? I've never used it.
If it did maybe it could be changed to revolt.
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April 3rd, 2001, 02:00 AM
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Private
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Join Date: Mar 2001
Location: Portland, OR, USA
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Re: Intergalactic Civil War !!??
The PPP intelligence operation, if successful, will result in the planet either revolting and forming their own government (acting much like a neutral); or, the planet will join your empire and be like any other colony in your control.
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April 3rd, 2001, 02:31 AM
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Second Lieutenant
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Join Date: Mar 2001
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Re: Intergalactic Civil War !!??
This feature would have to be hard coded wouldn't it? If so do you think MM would incorporate it in an upcoming patch or would it take an expansion to the game to add it. And do you think this feature would be worth incorporating? In my opinion (although no one asked it) it would add more depth to the game like capt_spoogy said.
Which prompts the question is MM going to eventually make an expansion and is it necessary? What are your thoughts on all the above?
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April 3rd, 2001, 08:41 AM
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Corporal
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Join Date: Mar 2001
Location: Toronto, ON, Canada
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Re: Intergalactic Civil War !!??
I like the idea, but definitely not as a random event. An element of randomness adds a certain amount of sophistication to a game, honing the ability to adapt, but civil war being random? No warning? No, that is stretching it.
Making civil war a possibility after your homeworld is taken, on the other hand, is a great idea. Going a little further, why not say that there is an ever increasing chance of civil war for every turn that you do not have a "Seat of Government", a new facility, and lacking such and establishment would have negative happiness and production consequences to illustrate the resulting anarchy its absence would provoke.
__________________
Going along with the conditions of the world, without hindrance. Conditions of the world going along with conditions of the world, going along is a condition of the world when going along - this is called without hindrance.
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April 3rd, 2001, 09:33 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: Intergalactic Civil War !!??
Yeah... a "government" facility. When it is destroyed / captured then it gets harde and harder to keep order until a new one is built. You'd get one on your homeworld to represent your capital ciy, and every other one you build could represent local government.
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