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Old November 16th, 2000, 08:06 PM

Talenn Talenn is offline
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Default Re: So whats the downside to Satellites?


Thanx all!

You guys bring up some good points, but the issue still remains in my mind. I mean, Who CARES if they cant be upgraded? You arent paying for them once they are built. So there are tons of outdated satellites floating around...so what? And even level 1 Missiles can soak up point defenses in a battle.

I think there should be at least some residual upkeep cost on them. Something to give a player pause about flooding the skies with them. Personally, I always have tons of excess resources so I build things like satellites or I end up losing the resources anyways. I still dont see a downside to building them en masse rather than losing the unstorable resources.

Side note: Is that the purpose of the 'Maximum number of units per player' setting? If so, it seems like a VERY artificial way to control them. We set this (and the ship setting) to 500 so that its the resources and not the 'units' that dictate strategy. Perhaps thats why we view this as an issue.

Any chance of being able to edit Satellites and add a 5% or 10% upkeep cost to them?

Thanx for all the input so far!

Talenn
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