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  #1  
Old April 3rd, 2001, 12:51 PM

Prostetnic Vogon Jeltz Prostetnic Vogon Jeltz is offline
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Default Re: Intergalactic Civil War !!??

quote:
Originally posted by dogscoff:
Yeah... a "government" facility. When it is destroyed / captured then it gets harde and harder to keep order until a new one is built. You'd get one on your homeworld to represent your capital ciy, and every other one you build could represent local government.



At Last, a use for the "palace" facility.

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  #2  
Old April 3rd, 2001, 05:36 PM

chewy027 chewy027 is offline
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Default Re: Intergalactic Civil War !!??

I hadn't thought of it, but a govt. building could definetely be a way of incorporating this feature. Have a galactic capital like Coruscant in Star Wars. Also, regional capitals in every solar system might be a way of keeping each solar system under control. If a reginal capitol gets captured then that solar system slowly goes into civil war ar revolt until a new one is built. Likewise, if the galactic capital is captured the entire empire slowly goes into civil war eventually splitting if a new galactic capital isn't rebuilt. We should definetely nix the random event possibility. But like Lucanos said maybe we could polish this one up.

And Lucanos I completely agree the PPP intel should effect more than one planet at a time and when they revolt they should form their own full blown empire. Then as the subsequent worlds go into revolt they would join that new empire. Nice idea. These two features go hand in hand.

Also, there is that new warp component in the mods section. Maybe that could be used for the intersystm travel. You know how sometimes you encounter a spacial distortion and are transported to another part of the galaxy. Perhaps this warp component could create a controlled distortion and you could pick what system you would come out in. Sort of like creating a wormhole, that same screen even. Then with every advance in warp technology you can warp to further and further systems.

What do think?
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Old April 3rd, 2001, 07:00 PM

CaptSpoogy CaptSpoogy is offline
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Default Re: Intergalactic Civil War !!??

I agree with Mr.Chewy et al...

A capital building or command centre on each planet could be used to keep control over a colony. If the building is destroyed by an attack or sabotage it might make that colony more succeptible to riot or rebel against the empire. Also, it could provide a little morale boost - like "Hey, the empire cares about us..."
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Old April 3rd, 2001, 11:32 PM

Lucanos Lucanos is offline
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Default Re: Intergalactic Civil War !!??

quote:
Originally posted by chewy027:
Also, there is that new warp component in the mods section. Maybe that could be used for the intersystm travel. You know how sometimes you encounter a spacial distortion and are transported to another part of the galaxy. Perhaps this warp component could create a controlled distortion and you could pick what system you would come out in. Sort of like creating a wormhole, that same screen even. Then with every advance in warp technology you can warp to further and further systems.

What do think?



I totaly agree!

If you play a game WITHOUT pregenerated wormholes, WARPDRIVE would be essential. Then when you have the required tech you could build WORMHOLES, and you wouldn't need warpengines anymore.

In this case WARPDRIVE should be inferior to travelling through wormholes, maybe it should cost more in supplies and take longer time to travel between stars?
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Old April 3rd, 2001, 11:58 PM

jc173 jc173 is offline
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Default Re: Intergalactic Civil War !!??

Well it would inherently be inferior, by existing. A warp drive would take up space on a ship that would normally be free on a ship that used wormhole travel as its normal mode of intersystem travel.
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Old April 4th, 2001, 02:18 AM

Lucanos Lucanos is offline
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Default Re: Intergalactic Civil War !!??

quote:
Originally posted by jc173:
Well it would inherently be inferior, by existing. A warp drive would take up space on a ship that would normally be free on a ship that used wormhole travel as its normal mode of intersystem travel.


Exactly,
it should also cost more in supplies and take longer than just going through a wormhole.

Therefore there shouldn't be any wormholes at the start of the game (maybe some rarity here and there) because it would unbalance it a great deal - warpdrive is almost pointlessless if you have access to wormholes. Also wormhole technology (Stellar Manipulation) would be worth even more.

Haven't you seen "Farscape"?
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Old April 4th, 2001, 02:45 AM

chewy027 chewy027 is offline
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Default Re: Intergalactic Civil War !!??

The best advantage i see in warpdrive technology is that you could transport a fleet relatively quickly without going from system to system (agreed there would have to be a large supply usage). Granted you could just make a wormhole, but doesn't warpdrive just SOUND like it belongs in a game like SE4.

And if your empire would go into civil war, you might need that quick strike ability to get those systems back. Or you may need to quickly intercept an enemy fleet before it takes out one of your regional capitals(hint, hint). Or maybe the COMPUTER AI would warp into your galactic capital system and catch you completely off guard. Bet you'd want a warp ready fleet then. Overall I think there are definite advantages to having warpdrive technology.

This technology was proposed originally to give a solution for the neutrals anyway. It's only an idea for that solution, but I suppose it could be expanded for the above uses. This like the civil war idea could give more depth to the game.

Thoughts?
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