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  #1  
Old April 4th, 2001, 04:14 AM

Lucanos Lucanos is offline
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Default Re: Intergalactic Civil War !!??

Maybe it should look like the original racestyle with a diffrent color/flag - I mean the RACE should look exactly like the original - but the ships could look somewhat different (i.e. another color).

What do I know?
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  #2  
Old April 4th, 2001, 05:18 AM

chewy027 chewy027 is offline
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Default Re: Intergalactic Civil War !!??

Absolutely Lucanos! The race style would be the same but the color and flag would be different. Perhaps, the opposite primary color of the original and inverted flag and ship colors. Whatever, the point is the race style is same but the new empire will have varient colors. Good point Daynarr .
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  #3  
Old April 4th, 2001, 06:23 AM

Str8_Gain Str8_Gain is offline
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Default Re: Intergalactic Civil War !!??

quote:
Originally posted by Lucanos:


Therefore there shouldn't be any wormholes at the start of the game (maybe some rarity here and there) because it would unbalance it a great deal - warpdrive is almost pointlessless if you have access to wormholes. Also wormhole technology (Stellar Manipulation) would be worth even more.




I've played a few games with No Warp Points and Finite Resources set, to make it interesting. Problem is, the AI can't handle this at all. Resource management is vital in that sort of game, since you gotta have enough in your treasury to pay maintenance costs on Stellar Manipulation ships. The AI basically sucks a planet dry and does not build storage facilities to retain the resources, stalling their development, and making them easy kills when I open a warp point to their system.

Also, AI research is lousy in that sort of game, since they pour so much into weapons techs instead of stuff like Applied Research and Stellar Manipulation. I basically now give them a Low-Medium bonus to start them with, but even then they're pushovers, since they go for more weapons tech.

Bottom line: if you want to implement this, the AI needs serious adjustment to its research and resource strategies.
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  #4  
Old April 4th, 2001, 05:56 PM

chewy027 chewy027 is offline
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Default Re: Intergalactic Civil War !!??

That is why warp tech would be good with few or no warp points Str8_Gain, you could just warp in and not even need wormholes. Then you would't have to pay for costly wormhole components. Maybe you'd want some wormholes between key systems or only between systems you control or at least have a regional capital in (if our idea would ever be implemented.) Either way warp tech would probably be easier on the AI anyway, and the AI would probably be a harder opponent with it.

Thoughts?
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  #5  
Old April 4th, 2001, 10:26 PM

Str8_Gain Str8_Gain is offline
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Default Re: Intergalactic Civil War !!??

Let's take these one at a time:

quote:

That is why warp tech would be good with few or no warp points Str8_Gain, you could just warp in and not even need wormholes. Then you would't have to pay for costly wormhole components.



Personally, I only use mabye a couple pairs of ships equipped with warp point components (frigate hulls, one ship carries the GQR, the other the GC). My biggest concern with this is if you can detect and intercept a warp-drive fleet before it comes into your system. Also, travel times have to be taken into account (too long, and it turns into a Stars! kind of game where it takes several game years to go from one system to another). If that's the case, by the time the first AI fleets show up on my doorstep with tech that's obsolete by months or even years, I will have ships capable of wiping the floor with them, and be well on my way to SM level 3.

quote:

Maybe you'd want some wormholes between key systems or only between systems you control or at least have a regional capital in (if our idea would ever be implemented.) Either way warp tech would probably be easier on the AI anyway, and the AI would probably be a harder opponent with it.



I'm assuming you're still going to use the idea of a warp drive component that'll take up lots of room. By doing so, that means that you'd have to have a destroyer or light cruiser hull before you can build an effective combat vessel. Even so, these ships would be inferior to any defense ships you could cook up, even if the defense ships have inferior technology (they can simply use the space to stack more weapons/shields/armor/etc.). Also, you can use that time to attain numerical superiority as well. Meanwhile, I quietly research up to SM level 3, and open a warp point to your system and just pour in destroying everything in sight.

The key problem is that while all ships must have warpdrives, not all ships have to have SM components. I usually keep a fleet of 3 ships as my SM group (one to open points, one to close them, and one with a repair bay), and use my much bigger ships to protect them while they open and close warp points so they can bypass minefields and other static defenses.

quote:
Thoughts?


My thoughts are that I have reservations about this idea of warp drives. You'd have to give the AI a low or medium tech bonus for them to be able to use this in the early game, so they have the hulls needed to build effective ships with.
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  #6  
Old April 5th, 2001, 01:17 AM

chewy027 chewy027 is offline
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Default Re: Intergalactic Civil War !!??

Interesting insight Str8-Gain. I like the way you disected my reply ! The time it takes to warp between systems could Depend on the tech level of the warp and the distance between systems. Also, the computer should probably give an estimated time of arrival. And I don't think the warp drive should take up any more than 100K this way you only sacrifice maybe two missiles or something for instantaneous tracel. I figure the warp, at maximum, from one end of the galaxy to the other, should take no morethan 6 or 7 turns at lowest level. Then as you increase up to the max level it gets shorter. Also, (this is a far out one now) maybe there could be one of those hidden techs, you know massive ...., that would give you instant warp drives or even (this ones even farther out) a tech thank links all ships to one warp. Now i will wait for you to disect this one

Oh and by the way what do you think of the civil war idea Str8_Gain? good or bad? What are your thoughts and suggestions?

[This message has been edited by chewy027 (edited 05 April 2001).]
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  #7  
Old April 5th, 2001, 04:15 AM

chewy027 chewy027 is offline
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Default Re: Intergalactic Civil War !!??

Just wondering if the civil war idea would ever have a chance of being implemented. I mean does everyone else think it would be worthwhile? I for one would pay for it to be implemented into some expansion along with other new features. But the real question is does this idea stand out among the other hundreds that have been posted in this forum? And if not how do we get MM to notice it?

Thoughts?
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