|
|
|
 |

April 5th, 2001, 09:07 PM
|
 |
Captain
|
|
Join Date: Sep 2000
Location: USA
Posts: 806
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Intergalactic Civil War !!??
(Long post, written Tues when server was down.)
I'd like to see civil war as a possibility, but only on "realistic" terms. Also would like to see PPP intel be more "realistic." Here's what I mean by "realistic":
1a) Your home planet should never rebel. That's just silly. Moscow is never going to rebel against Russia, London is never going to rebel against UK, etc. for the simple fact that much of their importance derives from being the seat of government.
2a) Minor planets should be unlikely to start a rebellion. Riot, yes. Rebel, no. HOWEVER, if there is a major planet nearby that has rebelled, then they might JOIN the rebellion.
3a) Planets should not rebel if they are happy. Happy people don't rebel. They go to work, pay taxes, and raise families. If they're happy, why are they rebelling? Is the entire planet populated with teenagers?
4a) The ruling species is unlikely to rebel. They are in power; why revolt and risk being taken over by aliens?
5a) Planets that are close to the homeworld and/or have been part of the empire for a long time are less likely to rebel.
6a) Planets that are economically dependent on the rest of the empire are less likely to rebel. For instance, a planet with nothing but mines is less likely to rebel than a planet with balanced resource development and a shipyard.
In contrast,
1b) Former homeworlds of other empires should be more likely to rebel.
2b) Major planets (larger, more pop, better resources, more facilities) are more likely to be centers of rebellion.
3b) Unhappy planets should be more likely to rebel.
4b) Planets with a sizeable majority of an out-of-power species should be susceptible to rebellion, even if the empire is treating them well. (Populating planets with captured species would then carry a long-term risk to go along with the benefits.)
5b) Natural barriers like asteroid systems and black holes would encourage rebellion. Being on the empire's periphery would encourage rebellion. Being newly acquired or newly colonized would encourage rebellion.
6b) Another empire nearby that presents good trading opportunities would make a planet more likely to rebel, especially if there were no trade agreement in place.
__________________
Give me a scenario editor, or give me death! Pretty please???
|

April 6th, 2001, 02:00 AM
|
Second Lieutenant
|
|
Join Date: Mar 2001
Posts: 539
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Intergalactic Civil War !!??
I think if the regional capital was destroyed then that system might have the chance of rebelling and form a new empire. The palace facility, or regional govt building, or whatever should have a large impact on happiness throughout the system. If it is lost then the pops steadily get more restless.
Likewise, if the galactic capital is captured or destroyed then the entire empire would become extremely unhappy and half of it would automatically split off. This would give added importance to the galactic capital or homeworld. There might be a small possibility of breaking up into even morethan two, but only if you are a LARGE empire.
So which worlds would split off? Well i agree with most all of dmm's post below. Probably need some changes here or there, but that is why the rest of us are out here posting.
What does everyone else think?
3a) for instance. The loss of your homeworld would make the people very unhappy throughout your empire. So probably every planet would be neer rioting anyway.
And Deathstalker Civ is where i stole this idea from in the first place. And yes barbarians or pirates would be nice, they would spice the game up a bit. But this is another topic which deserves it's own thread.
And dogscoff I read everything in this post and reply to everyone. I really want to see this thing put in the game.
Any feedback is always welcome! The more the merrier.
BTY would it be a good idea to have a civil war petition sent to MM, or would that be worthless?
[This message has been edited by chewy027 (edited 06 April 2001).]
|

April 6th, 2001, 09:20 AM
|
Sergeant
|
|
Join Date: Dec 2000
Location: Miami, FL U.S.A.
Posts: 290
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Intergalactic Civil War !!??
Please forgive me If I repeat earlier comments, I skimmed over this thread rather quickly.
I do like the idea of a civil war (what's so civil about war anyway?), as for the way it would work... here is my suggestion:
1) It would start with the same random event that causes a planet to break away and become a neutral.
2) After one planet "breaks away", then each other planet in the system is checked to see if they join... All Rioting/angry planets join 100% of the time, unhappy/Displeased planets join 50% of the time, Indiffrent planets join 25% of the time (happier planets do not join).
NOTE: Your HOMEWORLD will never join, but captured Homeworlds are 25% more likly to join.
3) It is now determined if the new empire will be a neutral or a FULL empire... If the planets have a shipyard and have a Empire Score of say 20K (This should be changeable in setting.txt) or perhaps the empire is worth at least 10% of the original empire (again changeable), then the Empire is a FULL empire... if not, it is only a neutral.
4) If the new empire is a Full Empire, then more "checks" are made. All adjacent systems are now checked, at the same %'s as above... if atleast 1 planet converts, then that system is claimed by the new empire, and all systems adjacent to that one is checked... so, on and so forth... if happiness is low then it could spread across your entire empire.
Note: If you want to make things more difficult, if a full empire forms then the happiness of LOYAL planets in borders claimed by the new civ drops one level... before they are checked to see if they join the new empire... and the planets of the starting system of the new empire is checked again!
As for the Warp technology, I could take it or leave it... But I want the restrictions on requiring remaing movement to use stellar componets removed for bases. I really want to create a "Stargate Base".
[This message has been edited by Trachmyr (edited 06 April 2001).]
|

April 6th, 2001, 09:49 AM
|
Sergeant
|
|
Join Date: Mar 2001
Posts: 249
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Intergalactic Civil War !!??
I like the idea but I would lean toward one of the earlier suggestions, planets should have a reason to break away. Happy planets don't just rebell and form their own government for no particular reason.
|

April 6th, 2001, 07:06 PM
|
Second Lieutenant
|
|
Join Date: Mar 2001
Posts: 539
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Intergalactic Civil War !!??
Good suggestions Trachmyr.Thanks
If we combine some of dmm's ideas and Trachmyr's ideas for the way the planets would rebel, we would have a pretty solid rule base for the civil war idea. Of course the trigger for this would still be the loss of your galactic capital/homeworld or the regional capital.
Thoughts on the rule base? Suggestions?
|

April 6th, 2001, 09:00 PM
|
 |
Brigadier General
|
|
Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Intergalactic Civil War !!??
What if you add several additional attitude traits and then when an affect happens to reduce attitudes, they reduce down, when it reaches the Last attitude, each turn it stays at that attitude, chance of rebellion increases by 5% (or more). Example;
planet goes to rioting, then complete civil
disobedience, then insurrection. At insurrection, each turn increases the possibility of rebellion for that planet by increments of 5% accumulative. When it finaly does rebel, all planets in that system, no matter who they belong to drop 1 attitude from their current status and they in turn drop 1 attitude for say every 3 turns, until rebelling world is either re-taken or they in turn rebel and join the rebellion which in turn could creat a new system wide empire...
Just some ideas mac
__________________
just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
|

April 6th, 2001, 09:22 PM
|
Second Lieutenant
|
|
Join Date: Mar 2001
Posts: 539
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Intergalactic Civil War !!??
Wow! 50 replies to my lowly thread. Don't you just love when a topic takes off. Anyway thanks to everyone for all the response on this idea. Hopefully together we can get MM to implement this. Now back to business
Mac your idea sounds a lot like Trachmyr's with one world triggering the rebellion and thus influencing the others around it (read his post below).
This idea (one small rebellion instigating one BIG one a.k.a. Civil War) could be another trigger. Along with the loss of the regional or galactic capital, we now have two triggers  .
What could be some other triggers? or rules for revolting planets?
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|