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Old November 20th, 2000, 10:05 PM
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Default Re: Bug(?): AI Disregard for Player Satellites

>> Actually, I hadn't even realized there was a way to combine the commands. I guess they need to add the Move # buttons to it, but it'll be useful when they do! <<

I use Launch Units Remotely a lot for my mines, and Drop Cargo (specifying another planet) for my population transfers. I would LOVE to have the option to specify how many to drop when the ship gets to it's destination. Currently, I have to write down notes on what I plan to do with the ship (move to planet #1, drop 250 pop, move to planet #2, drop 250 pop, etc).

Malfador, please add this one to the wish list

AndonSage
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