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November 21st, 2000, 10:44 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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Re: Question regarding patches/updates and mods...
Context-sensitive diffs might work well, given how much of the data is ASCII text...
I'd be really, really, surprised if 'patch' and 'diff' have not been ported to DOS/Windows given their usefulness. And they'd be quite useful for mods (e.g. Tcl/Tk or VB or what-have-you front-end used for selecting between standard game and mods; if a mod is selected, the front-end applies the relevant patches, and then reverses the patches after SE4 exits. Probably would need an option to revert manually if the script gets aborted before the patch gets reversed, or what-not. But that'd be workable as long as Version changes don't induce incompatibilities like changing field semantics (adding mandatory fields, etc) or conflicts (same-name components, same-number component images, etc).
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-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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November 21st, 2000, 10:57 PM
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Corporal
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Join Date: Oct 2000
Location: Columbus, OH, USA
Posts: 91
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Re: Question regarding patches/updates and mods...
Both diff and patch are available under Windows 9x/NT. You can also superimpose to create a diff through Metapad (a free replacement for Notepad with unlimited file size, standard and floating tabs, multiple font support, word wrap and, best of all, cursor line and column tracking.) right now, I use MetaPad to create adjustments to the files. I can then track all my changes and repair as required.
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November 21st, 2000, 11:07 PM
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Sergeant
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Join Date: Nov 2000
Posts: 273
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Re: Question regarding patches/updates and mods...
LintMan:
That would be GREAT if you wouldnt mind posting the changes. I'm not quite up to snuff on doing comparisons etc.  I'm sure this will force me to learn as I am NOT going back and retyping all my data changes
Thanx,
Talenn
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November 21st, 2000, 11:14 PM
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Sergeant
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Join Date: Oct 2000
Posts: 295
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Re: Question regarding patches/updates and mods...
No prob, Talenn.
Greghacke, thanks for the info about that MetaPad editor - it sounds slick and I've been looking for a good replacement for Notepad.
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November 22nd, 2000, 05:55 AM
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Corporal
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Join Date: Oct 2000
Location: Columbus, OH, USA
Posts: 91
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Re: Question regarding patches/updates and mods...
No problem. To prevent everyone from scouring the world for it, here it is...
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