These features would be nice.
Initial feeling is that this may be a great game - incredible scope - have only played on Medium level which seems fairly easy. Have to play on Hard to see how the AI stands up.
However there are a few things that would improve the playability ( or they may be there but I haven't found them yet ) Some of these will be familiar if you have played stars!
1. Game doesn't tell me when orders are complete for ships or planet productions queue. Does for research and intelligence. Keeping track of every planet and ship/fleet get more painful as the game progresses especially if you have distraction like wars to contend with.
2. The game doesn't seem to allow a ship destination to be another ship - This makes it very difficult to intercept a fleet. They just go around my fleet and attack my planets. If I can see them, I must be able to track their course. The other useful thing would be to be able to see roughly which direction they are travelling - Towards my planet to attack or towards that warphole to escape in which case I'll ignore them.
3. The order queue for ships is limited to movement - would be good if you could add others i.e. load satelites,move to co-ordinates, deploy, move back to planet, collect more, repeat 5 times. The manual inicates that this is possible ( under repeat orders ) but when I try to place an order to retrieve a satelite, for example, there is nothing at the current location so the order cannot be set.
I haven't tried Patch 1 yet ( excellent work by MM to get a patch so quickly ) Perhaps these items could go in patch 2?
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