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December 21st, 2000, 04:47 AM
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Join Date: Dec 2000
Location: Huntington Beach, CA
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Re: Question for Schrapnel/Malfador on new patch...
quote: Originally posted by Sabre21:
I am having a similar problem. When I start a new game and let the computer generate empires I get a message box stating that an AT settings error has occurred and that the Personality Group in Settings could not be found. This does not occur with any of my own created races, even if the computer is running them, nor does it do it with neutral races. I checked in the settings folder and that file does exist, so I am at a loss what to do next. So far though it has not affected game play. Any suggestions from anyone.
Sabre, I had that same error. And I also had that file in the settings folder. I reinstalled the game, loaded the patch and then put my custom races back into the Races folder. The only thing I didn't redo was a couple of custom neutral races I had, I left them out. I haven't had a problem since. Not sure what causes it, but I hope that fixes your problem.
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December 21st, 2000, 05:07 AM
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Join Date: Sep 2000
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Re: Question for Schrapnel/Malfador on new patch...
Here are the error Messages I get with a custom race made on the fly to setup a new game , not one I did before the patch and no I did not make anything up other than what I can by clicking settings during setup. I used Rambies B5 shipset to make the .bmp's for the ships.
Patch 1.19 error Messages
AI settings Errors: c:\program files \ schrapnel games \ malfador machinations \ space empires
*Could not find field “Maximum systems to defend at a time” in record “Settings”.
*Could not find field “Get angry over allied colonizable planets” in record “Settings”.
*Could not find field “Get angry over enemy colonizable planets” in record “Settings”.
*Could not find field “Percentage of allied planets to consider as attack locations for anger” in record “Settings”.
*Could not find field “Percentage of enemy planets to consider as attack locations for anger” in record “Settings”.
*Could not find field “Personality Group” in record “Settings”.
I get these EVERY turn. Man, I hope I do NOT have to make a new set of AI code just to do an "on-the-fly" race. I like making new ones every game...part of my fun, just see "what if".
[This message has been edited by pathfinder (edited 21 December 2000).]
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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December 21st, 2000, 05:47 AM
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Corporal
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Join Date: Dec 2000
Location: San Diego, Ca, USA
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Re: Question for Schrapnel/Malfador on new patch...
Yes, I've seen these also. Look down into the directory where the B5 shipset .bmps are stored. You'll find a variety of B5-specific AI files there. These are out of date. Compare them to the AI files in one of the valid Malfador-approved races. You'll see that there are inconsistencies. Make the B5 AI consistent with what you find in one of the other directories. At a guess, whoever did the B5 shipset had the demo or the pre 1.11 patch and hasn't kept it up to date.
C//
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December 21st, 2000, 05:48 AM
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Corporal
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Re: Question for Schrapnel/Malfador on new patch...
"only non-default I have is Rambies B5 shipset but I didn't use it this Last try."
p.s. If you have the shipset, the game will sometimes randomly pick it for its own AI players, meaning that the problem will only show up on chance.
C//
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December 21st, 2000, 06:31 AM
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Join Date: Oct 2000
Location: Williamsville, NY
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Re: Question for Schrapnel/Malfador on new patch...
I downloaded a lot of ship sets and now they too won't work with patch 1.19 as this thread has shown. Where are the only Malfadon appproved ship sets. Are all the ones onthe web now invalid????
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December 21st, 2000, 06:36 AM
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Re: Question for Schrapnel/Malfador on new patch...
ok, I'll import the terran ai files, rename them I guess, *shrug*, no biggie...I thimk... 
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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December 21st, 2000, 06:49 AM
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Re: Question for Schrapnel/Malfador on new patch...
I'm sorry I must be thick, what do I need to do to the old ship sets to make then 1.19 consistent???
Thanks!
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