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  #1  
Old December 13th, 2002, 07:04 AM
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Default Re: Space Empires IV: Data/Sound/Graphic

I have uploaded an event file, which is part of my starfire mod (though I could not duplicate many of th e situations - I am keeping the name for now).

The mod duplicates many of the Intel projects as random events. If these are used you won't automatically know when someone is using intel on you, or you might mistakenly think they are. In several cases I decreased the population happiness by one rather than doing anything constructive (e.g. planet is scanned).

1039752259.txt

P.S. I have a strange error, see my post "mod error" in the main SEIV forum. It is an Integer Overflow error.
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  #2  
Old December 14th, 2002, 09:46 PM
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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

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  #3  
Old December 16th, 2002, 08:03 PM
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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

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  #4  
Old December 21st, 2002, 02:57 AM
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Default Re: Space Empires IV: Data/Sound/Graphic

GritTech 0.1 Pre-Release

very buggy, not complete, fairly unballanced.

1040432203.zip

GritTech 0.11 Pre-Release

less buggy, more complete, still unballanced.

1041370616.zip

Data Files only, to update to 0.13

many small changes, a few additions. Fighters and Troops nearly work. its getting closer.

1041924669.zip

Full files for Version 0.25

almost there now! many different levels for weapons!

1045787756.zip

[ February 21, 2003, 00:36: Message edited by: Puke ]
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  #5  
Old December 22nd, 2002, 01:34 PM
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Default Re: Space Empires IV: Data/Sound/Graphic

SJ, here is the images of Planets and Facilities for your mod.

Planets; 1040556106.zip

Facilities;1040556308.zip

mlmbd
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  #6  
Old December 24th, 2002, 01:02 AM
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Default Re: Space Empires IV: Data/Sound/Graphic *DELETED*

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  #7  
Old December 26th, 2002, 12:22 PM

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Default Re: Space Empires IV: Data/Sound/Graphic

A new Version of the Art of War mod. This update focuses almost entirely on "Guns or Butter" choices. Empire expansion should be somewhat slower because of it.

AoWv0_81.zip

[ January 20, 2003, 11:46: Message edited by: dumbluck ]
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