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  #1  
Old July 17th, 2003, 08:43 AM

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Default Re: Space Empires IV: Data/Sound/Graphic

Leaking Armor

I don’t see any way to get the AI to use leaking armor. Why not just simulate leaking armor by making components stronger and using weapon mounts for any race difference in component strength.

Examples of weapon mounts which increase component strength.
1058424171.txt
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  #2  
Old July 18th, 2003, 03:13 AM
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Default Re: Space Empires IV: Data/Sound/Graphic

Here are the latest images I have for the Image Mod Components.

The Read-me and Components.bmp are up to date with the new information and images.

Components
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Old July 18th, 2003, 04:13 AM

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Default Re: Space Empires IV: Data/Sound/Graphic

It seems a cargo bay component must have the most cargo storage ability or the AI might use a Drone Launcher instead. See Example for possible solution. If example is use in vehicle size data file set requirement pct cargo to 25.

Example.
1058494325.txt
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  #4  
Old July 19th, 2003, 03:31 AM
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Default Re: Space Empires IV: Data/Sound/Graphic

More Committee Images:

1058578085.gif

1058578110.gif

1058578134.gif

1058732157.gif

[ July 20, 2003, 21:17: Message edited by: Suicide Junkie ]
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Old July 20th, 2003, 06:00 PM
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Old July 23rd, 2003, 01:17 AM

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Old July 23rd, 2003, 09:28 AM
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