|
|
|
 |
|

October 31st, 2003, 05:30 AM
|
Corporal
|
|
Join Date: Apr 2003
Posts: 87
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV: Data/Sound/Graphic
Simplicity mod Alpha 0.99
Simplicity mod tries to cut out a lot of the complicated stuff, while also balancing resource usage, increasing the importance of ship and fleet experience and hopefully making it easy to write very good AI for the mod.
|

March 31st, 2004, 02:43 AM
|
 |
Captain
|
|
Join Date: May 2000
Location: Tampa, FL USA
Posts: 862
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV: Data/Sound/Graphic
Tampa_Gamer Sound Mod 1.50 Lite Version
Tampa_Gamer Sound Mod 1.50 Full Version
Space Empires IV Gold Version 1.91
March 26, 2004
* Special thanks to Imperator Fyron and Phoenix-D for hosting the mods!
INFORMATION:
This sound mod will replace almost all of your 60 original sound files. I have gone through the new Gold sounds and merged the ones I liked with my previous sound mod as well as new ones over the past 2-3 years. Some of the the racial-specific weapon sounds (like the acid globule, enveloping acid, etc.) are from the mod posted by Tenryu and were created by C. Schaefer for Cyber Warrior and used with the permission of CyberWarrior, Inc.
HISTORY:
1.50 Eighth release Version (replaced around 50% of the previous Version 1.40 sounds with new ones)
NOTES:
(1) This mod is fine to use with the TDM-ModPack, simply place the sounds (wav. files) in the the "TDM-ModPack\Sounds\New" subdirectory (create a subdirectory if one does not exist).
(2) The only thing the full Version has that the lite Version does not, is around 100+ sounds that were discarded over the past several years as my sound mod evolved. They all have the words "notused_" as a precursor to the name.
Have Fun!
-Tampa_Game
[ April 10, 2004, 11:18: Message edited by: Tampa_Gamer ]
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
|

August 10th, 2004, 07:50 PM
|
 |
General
|
|
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
|
|
Re: Space Empires IV: Data/Sound/Graphic
This is a temp avatar upload message..
|

August 12th, 2004, 09:15 AM
|
Sergeant
|
|
Join Date: Jul 2003
Location: New Zealand
Posts: 252
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV: Data/Sound/Graphic
New Beams And Torps Displays
|

August 12th, 2004, 03:43 PM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: Space Empires IV: Data/Sound/Graphic
New components: 3 sizes of cargo bays (for use with Proportions, P&N, or Adamant, hint hint  ), 3 sizes of supply batteries, and Samus's Morph Ball! 
__________________
The Ed draws near! What dost thou deaux?
|

August 13th, 2004, 08:50 AM
|
Sergeant
|
|
Join Date: Jul 2003
Location: New Zealand
Posts: 252
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV: Data/Sound/Graphic
Readme for New Beams And Torps Displays
|

August 12th, 2004, 07:35 PM
|
 |
General
|
|
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
|
|
Re: Space Empires IV: Data/Sound/Graphic
Curious to see the icons I made?...
..first peek,.. some are allready installed on the forums..
Cheers!
|

August 13th, 2004, 07:55 PM
|
 |
General
|
|
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
|
|
Re: Space Empires IV: Data/Sound/Graphic
I'm going to send another batch to richard.. here's an updated pic of what I've done so far..
Cheers!
|

August 15th, 2004, 07:37 AM
|
Sergeant
|
|
Join Date: Jul 2003
Location: New Zealand
Posts: 252
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV: Data/Sound/Graphic
New RightFiller
|

August 15th, 2004, 08:57 AM
|
 |
General
|
|
Join Date: May 2002
Location: Canada
Posts: 3,227
Thanks: 7
Thanked 44 Times in 28 Posts
|
|
Re: Space Empires IV: Data/Sound/Graphic
Compare if you dare..
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|