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  #1  
Old October 13th, 2002, 01:20 AM
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Ahmo Ahmo is offline
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Default Re: Patches

There is a bug in the -tilegen program that causes two lines of the error message to overlap. I see this bug every time I get an error.
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  #2  
Old October 14th, 2002, 03:28 PM
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Default Re: Patches

Multiclassing. You can switch between classes in town. Each class has a separate exp/level and only the best of HP and mana is used from the different classes. That is, they do not stack. The advantage is that all skills from all classes are available all of the time.
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  #3  
Old October 18th, 2002, 01:54 AM
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Default Re: Patches

First time poster here...be gentle, please.

One suggestion I have for the patch is to have monsters with multiple modifiers only able to draw from each type of modifier once. I was playing today, and my lvl 8 character came across a Ghost Lord which had drawn Iron Carapace TWICE. Yup, you guessed it, no damage to that guy. Good thing I could lead him to a room with a door.... Now just imagine a monster that got STEEL carapace twice, or even three times!

One other thing...I've never seen any mention of this made, but did you all know that using skills multiple times gives you multiple benefits? Rage, Berserk, and Light (yes, I cast Light multiple times to see if it worked. It does) are three examples I know of. Is this intentional, or a bug? I figure that it's a bug, but even if it's intentional, I still couldn't kill a Steel Carapace monster even though I stacked Rage and Berserk 10 times each with a fighter, and had over 2k max damage.

Two words: larger inventory. Please.

There's my two (or three) cents. Hope I didn't waste everyone's time.
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  #4  
Old October 18th, 2002, 09:37 AM
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Default Re: Patches

Version 1.03:
1. Fixed - Some testers were getting an Access Violation at startup of the
game.
2. Fixed - The desktop shortcut to Dungeon Odyssey should have a "Start In"
directory.
3. Fixed - Added a sound effects when tabs are changed in the inventory.
4. Added - Added "T" hotkey to cycle through inventory tabs.
5. Fixed - Miscellaneous spelling errors.
6. Changed - Increased time for all light sources.
7. Added - Added rare and expensive vials to the store.
8. Added - Magical effects to glyphs. Glyphs need only be in your inventory
to work.

Version 1.02:
1. Fixed - Added event ids to the Fire Key and the Ice Key so that
they cannot be sold in the store.
2. Fixed - You cannot select a spell slot which does not have a spell
in it. This will hopefully reduce the incidents of players
accidently selecting a spell icon and being unable to attack.
3. Added - Added a lot more inventory slots.
4. Added - Added a field to Settings.txt to generate a debug log. If you are
encountering crashes at startup, set this field to TRUE, run
the game again, then send us the DO_Log.txt file from the
Log directory.

Version 1.01:
1. Fixed - Any monster which does not attack the character, and has
either a store id or an event id, cannot be killed.
2. Fixed - Added 3 new movement strategies to keep the store owners
within their stores.
3. Fixed - Spell name should be "Befuddle".
4. Fixed - Removed Ordering button from the full game.
5. Changed - Made Lord Sertis stronger.
6. Changed - Reduced the types of items that can regenerate mana and
health.
7. Fixed - Added code to help when a machine cannot deal with 16bit
color.
8. Changed - Removed all magical effects from ammo types so that they
can be stacked on each other regardless of class.

BTW: Inventory is now 4x larger.
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  #5  
Old October 18th, 2002, 10:08 AM
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Quikngruvn Quikngruvn is offline
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Default Re: Patches

I suspect I speak for everybody when I say, Woo-hoo!

Quikngruvn
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  #6  
Old October 18th, 2002, 12:26 PM
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Default Re: Patches

Mephisto said: "BTW: Inventory is now 4x larger."

Actually the new inventory is 3.3x the original. It used to be 24 spaces, it lost 4 (for the tabs) and is now 80 spaces total.

Sometimes I can be such a nip-picker!

[ October 18, 2002, 11:28: Message edited by: David Gervais ]
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  #7  
Old October 18th, 2002, 04:22 PM
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Default Re: Patches

Where can we get Version 1.03?
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