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  #1  
Old October 19th, 2002, 12:06 AM
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Default Re: Patches

Quote:
Originally posted by Garou:
It remembers me of an old game... Castle of the Winds (anyone played with this crpg?)
Great game. The second was cool too.
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  #2  
Old October 19th, 2002, 08:29 AM
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Default Re: Patches

Any word on the public release date for the patch. I love the game, but would definately like to get my hands on the patch...
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  #3  
Old October 19th, 2002, 10:58 AM
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Default Re: Patches

I would suggest to contact Aaron directly, maybe he can help you or you can help him squish this bug.

Quote:
Originally posted by Garou:
"Version 1.03:
1. Fixed - Some testers were getting an Access Violation at startup of the
game."

Great... hope this helps with the problems I have with DO (access violations after 2-3 minutes in the game, windows XP). Keep working on this great game! The only "problem" I can see with the game, but I think can't be changed, is the real-time. IMHO with a turn mode like the roguelikes, DO would be perfect...
It remembers me of an old game... Castle of the Winds (anyone played with this crpg?)
bye
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  #4  
Old October 19th, 2002, 11:52 AM
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Default Re: Patches

At the moment i can't even run the game! It displays black rolling horizontal lines on screen and crashes to desktop every time i try to run it... (Win98SE - Voodoo 3 3000 latest DX8.1 compliant drivers)

It is strange since the game is not heavy on graphics.

Any news when the patch will be out? I don't want to stick with a non-working game that will not be possible to return for a refund if it still doesn't work at all after applying the patch....
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  #5  
Old October 19th, 2002, 12:29 PM
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Default Re: Patches

[quote]Originally posted by [K126]Mephisto:
[QB]I would suggest to contact Aaron directly, maybe he can help you or you can help him squish this bug.

I sent him an email some days ago end he answered me asking for more informations... I hope those infos will help him solving the issues of the game.
bye
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  #6  
Old October 19th, 2002, 06:27 PM
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Default Re: Patches

No word on the release date yet. Try to contact Shrapnel and ask them that you would like to first try the patch and if it isn't working to give the game back. Maybe they will agree to it.
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  #7  
Old October 22nd, 2002, 12:19 AM
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Default Re: Patches

Patch might be out next week if no more serious issues are found.

Version 1.04:
1. Added - You can now load a tile in the Tile Editor. Before loading the tile,
you must select the module, and the terrain file to use.
2. Added - New terrain, item, and monster graphics.
3. Added - New module "The Crack Of Doom". This is a more straight forward
dungeon romp for intermediate to advanced players.
4. Changed - Decreased power of "Divine ConVersion" and "Tame Beast" spells.
5. Changed - Decreased power of "Magic Aura" skill and "Vigor" spell.
6. Added - You now hit the Space bar to pause the game.
7. Changed - Removed the frame when displaying the monster in the sight box. Also
repositioned it to show larger monsters.
8. Added - Added "Orbs" which act like glyphs (their effects are conveyed to
your character when the Orb is in your inventory).
9. Added - Monsters can now have Life Regeneration magical effects.
10. Fixed - The map generator was adding chest items to the map in the upper left
corner.
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