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April 13th, 2003, 06:27 AM
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Corporal
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Join Date: Apr 2001
Location: South Pasadena, CA
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Re: New Module: Hack and Slash (still in beta)
Cool. I new update. What is a good starting level for your character? My level 3 guy is getting killed every 2 minutes, hehe.
Lots 'O Fun!
Glad to see someone is keeping this forum alive. I was hoping for a more active forum and more user support for the game.
[ April 13, 2003, 05:31: Message edited by: DarkStar ]
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April 13th, 2003, 03:29 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: New Module: Hack and Slash (still in beta)
Hey DarkStar,
I think the mod works quite well with 6th to 8th level characters. The quests yield between 10k and 250k EXP. That will bring your character to about 13th level (depending a bit on difficulty, I am currently playing 'Master' and gain a lot of EXP from the monsters...).
Yes, you can get killed quite easily in this mod. Learn to run, find out what the dangerous monsters are, kill from distance, and don't try 'Master' level on your first go...  .
Hope to get some feedback from you, so I can further improve this. This is still in testing really and I do intend to put more work into this.
Rollo
[ April 13, 2003, 14:51: Message edited by: Rollo ]
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April 13th, 2003, 03:46 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: New Module: Hack and Slash (still in beta)
continued from an earlier post: I will make this shorter from now.
The Caves of Tarlumain: The excursion to the Caves was a great success. Balthasar kills enough monsters to advance to 11th level, find the cave key, and 'only' die 2 times (death count 11 and 12). Knowing about the difficulty he is about to face in the Mines, he decides to spend a point on 'Magic Storm' and Weapon Proficiency. He also builds up a stockpile of potions, which he deposits in the Town of Nurtred.
The Mine (take 2): Selling all his loot from the caves, Balthasar is now a wealthy man. He his also lucky enough that the Jester finally sells one the precious items that give bonus to all skill levels. The Angel's Amulet gives +4 and makes the Jester's amulet obsolete, so B. completes that quest also. Now that his 'Magic Storms' can be cast at 5th level and having also found a ring earlier that gives +3% Mana Regeneration, B. loads his inventory with mana potions in the hopes that multiple 'Magic Storms' and a few scrolls he found in the cave will be enough to take one the orcs.
The new tactic works out alright, B. is able to complete the Mine. But not without 'dieing' at least 10 times... (death count: 25 or so)
The Tower (level 1) : The battle at the entrance was insane. At least 10 minutes of running in circles, magic strorming, hit and run, heal back up... I don't remember how many times I died. Not that often, though. Let's say 5 times (count 30).
The Dungeon of Tarlumain: After the nerve-wrecking encounters in the Mine and Tower, Baltharsar takes a well deserved 'rest' in the Dungeon  . Strolling though the passages, slaying the occasional monster, he picks up lots of neat stuff, and builds up another stockpile of potions and scrolls. He is now 12th level. (boy, master level does seem to make a difference EXP-wise)
Rollo
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April 13th, 2003, 06:11 PM
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General
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Join Date: May 2002
Location: Canada
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Re: New Module: Hack and Slash (still in beta)
Quote:
Originally posted by Rollo:
... and don't try 'Master' level on your first go... .
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this is verry good advice! (I made that mistake! ) I'm currently playing a new game at 'average' level of difficulty. So far I have cleared all the wilderness and also the town of Tarlumain. I have fonud Bily and also returned the jester's necklace (maybe I should have kept that a little longer!) I'm currently at level 11. I'm going after the fire and ice keys next. I might also take a peek into the mines in town and perhaps another peek into the tower! (I need to find the key for the mine in the wilderness)
I'll keep you posted, Cheers!
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April 13th, 2003, 07:02 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: New Module: Hack and Slash (still in beta)
Quote:
Originally posted by David E. Gervais:
...I need to find the key for the mine in the wilderness...
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Not quite sure what you mean be that. If you mean the mine in Nurtred, you don't need a key for that.
Rollo
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April 13th, 2003, 10:39 PM
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Corporal
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Join Date: Sep 2002
Location: Québec, Canada
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Re: New Module: Hack and Slash (still in beta)
Quote:
Originally posted by Rollo:
quote: Originally posted by David E. Gervais:
...I need to find the key for the mine in the wilderness...
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Not quite sure what you mean be that. If you mean the mine in Nurtred, you don't need a key for that.
Rollo I guess he meen the house of the dwarf, it can looks like a mine.
Justin
[ April 14, 2003, 03:13: Message edited by: Akachaki ]
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April 13th, 2003, 11:59 PM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
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Re: New Module: Hack and Slash (still in beta)
Quote:
Originally posted by Akachaki:
quote: Originally posted by Rollo:
quote: Originally posted by David E. Gervais:
...I need to find the key for the mine in the wilderness...
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Not quite sure what you mean be that. If you mean the mine in Nurtred, you don't need a key for that.
Rollo I guess he meen the house of the dwarf, it can looks like a mine.
justin yes, perhaps. I think you might be right here.
Meanwhile, I have completed H&S on 'Master' difficulty .
I wasn't really sure, if my Priest would be able to it, but in the Bone level, I converted a 16th level Minor Demon and a 18th level Ancient Red Dragon. Both have 'Steel Carapace' and some sort of regenerative powers. Those bodyguards were tons of help, to say the least. When one of them would 'fall from faith', they would attack each other and I would convert them back again. Still it was a tough battle for the Crown. When loot.. *err* ...securing the final level, I even found an Angel's Scalemail Suit (+6 to levels and 800 defense).
Now, with those followers and an additional 23rd level Greater Beholder to do his bidding and the Crown of Magis in hand, Baltharsar is contemplating whether to return the Crown or take control of the Kingdom of Luretania...
Muawhahahah...
Have fun ,
Rollo
[ April 13, 2003, 23:04: Message edited by: Rollo ]
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