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Old April 6th, 2001, 05:05 PM
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Default Re: Surrender - Big Flaw in the Game

quote:
Originally posted by Thomj:
So how do you get a computer to surrender?


You need a massive score advantage, the threshold in the AI's Anger files, IIRC. ISTR that they also never offer to you; you have to explicitly ask them to surrender. With a big enough score (say, in a no-warp-point game with an uberfleet...) you can get even a non-neutral AI to surrender without firing a shot, or without you knowing where they are (if somebody gave you the comm channel, for instance).

If they refuse, you just need to raise your score and lower theirs...
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Old April 6th, 2001, 08:00 PM
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Default Re: Surrender - Big Flaw in the Game

quote:
Originally posted by Taqwus:
You need a massive score advantage, the threshold in the AI's Anger files, IIRC. ISTR that they also never offer to you; you have to explicitly ask them to surrender. With a big enough score (say, in a no-warp-point game with an uberfleet...) you can get even a non-neutral AI to surrender without firing a shot, or without you knowing where they are (if somebody gave you the comm channel, for instance).

If they refuse, you just need to raise your score and lower theirs...



But there are races that will never surrender. You can change that in the politics file of each race: "Will accept surrender from friend/enemy" = true or false.

[This message has been edited by Q (edited 06 April 2001).]
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