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July 22nd, 2003, 08:03 AM
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Re: The Misadventures of the Missed Adventurers
Arthur casts a digging spell, and the block and spear drop nearly flush with the cave floor. Three figures are seen about one hundred yards down the tunnel, which appears to slope downward and to the right. All three are heavily armed with both melee and ranged weapons.
Arthur "Jack, any indications as to which of them is the psi?"
Before Jack can respond, the strangers fire their first volley. Two are firing bolts at an incredibly rapid pace, while the third is lobbing some sort of ignited shell. The shells shatter in mid-air, leaving a dust which lingers and does not seem to settle.
[ooc: The bows are chu ko nu or something of the sort--semi-auto crossbows fitted with exchangeable magazines. The shells just have a small combustible which burns down to the shell, causing it to burst. The dust is the damping dust Narp cooked up back on p.3 of the "shiny new RP thread" thread.]
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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July 22nd, 2003, 08:21 AM
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Shrapnel Fanatic
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Re: The Misadventures of the Missed Adventurers
ooc:[note to self: get better traps. yeesh.]
Narp jumps to the side of the passegeway and yells "get some sort of blocking shield up, if you can!"
Jack says something about an interesting challenge. then a green glowing shield pops up. unfortunatly, it's fluctuating. John adds some more energy and the shield stabalizes a little.
Narp "ok, you think you could change it so i can shoot through? maybe make a little hole?"
Jack says something else about an intersting challenge, then a little hole appears near the wall. Narp fires off some shots, getting one of the crossbowmen in the arm and chasing them back around a corner.
Narp "we need to move and fast, now that we're detected."
ooc:[i know that Jack likes teleport spells for weapons, but that wouldn't be very tense, so i'm having the powder be to destabiling for teleport, since it would probably be an intricate spell, and while Jack's very good at it, he would be slowed down. at least, that's my excuse.]
[ July 22, 2003, 07:25: Message edited by: narf poit chez BOOM ]
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July 22nd, 2003, 08:22 AM
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Major General
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Re: The Misadventures of the Missed Adventurers
ooc:[Narf - clever.]
Just then, the damping dust starts impacting the shield. Every time a paticle impacts, there is a brief flare up, and a small grain of sand falls to the ground. Meanwhile, the glow from the shield decreases with each impact.
Jack "Damping dust! I've read about it, but we never got past theory on it; nobody could think of a worthwhile purpose, and the counter was simple enough - wind or excess energy. The spell that makes the wind is subject to the dust, but once the air is in motion it doesn't require a spell to maintain that motion, and the dust gets carried away. Excess power overloads the dust and negates its power. Arthur, are you up to a breeze?"
[ July 22, 2003, 07:33: Message edited by: Jack Simth ]
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July 22nd, 2003, 08:33 AM
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Re: The Misadventures of the Missed Adventurers
Arthur "Hmmm. A breeze. Let's see what I can do..."
Suddenly, the air in front of the group is clogged with dirt and rocks which form a swirling funnel. The vortex sweeps down the tunnel, demolishing what's left of the shield. As the damping dust collides with the funnel, rocks and earth go flying in all directions, including several back at the party. The damping dust is carried along until the funnel impacts the tunnel wall down near the curve, with the resulting tremor dropping more dirt and stones along the tunnel. A brief rain shower helps clear the air of dust, both magical and ordinary.
Arthur "That should clear things up for a bit, although they probably have more of that dust. I hope you didn't want a drink anytime soon, Narp; I used the water in your canteen as a starter for that shower."
From around the corner, a brief greenish glow is seen as the cries of pain from the wounded soldier subside.
[ooc: Arthur does tend to take the direct path, even if it isn't the most practical one. Let's see; that probably leaves some effective damping dust along the floor, which could crop up later as (telekinetically propelled?) mud; someone has a healing spell/amulet/etc.; and we still have at least three healthy opponents. This is just getting good!  ]
[ July 22, 2003, 07:46: Message edited by: Krsqk ]
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"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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July 22nd, 2003, 08:52 AM
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Re: The Misadventures of the Missed Adventurers
ooc:[didn't think of wind. but there is a problem: your pushing air against air, which would mean that you would have to keep putting power in it. breezes don't Last long if the fan is off. or in other words, i think there's a problem with your Posts. so my powder is still good.  ok, it's my turn. but my brain is fried, so seeya tomorrow. ok,]
Narp "ok, Jack, you create one of those golems and send it after the ones in front of us. there probably going to send ones around behind us. that should at least tell us which of the other tunnels isn't a trap or if there's a hidden tunnel. D, you find us some place to teleport to. Arther, you find out where the telepath and his soldiers are. once Arther finds a likely location for the telepath, that's where we go. John, keep a watch for enemy spells. i'll keep watch."
Narp nocks an arrow and half-draws his bow.
ooc:[yeah, not much. but i couldn't think of anything else to do.]
[ July 23, 2003, 07:17: Message edited by: narf poit chez BOOM ]
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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July 23rd, 2003, 08:14 AM
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Re: The Misadventures of the Missed Adventurers
Jack constructs another golem and sends it forwards.
After stepping into the mud, a green glow can be seen where the golem steps. With each step, the golem slows. After a few steps, it crumbles to dust.
Jack "Hmm, it seems the dust in the mud is still active. Let's see, the dust is stuck on the floor, so...."
Jack forms another golem, and sends it off down the tunnel. However, this one flies a short distance above the floor, and makes it through just fine.
Jack "It's fun playing with that golem spell; almost anything can be incorporated into it, with a little work."
[ July 23, 2003, 07:21: Message edited by: Jack Simth ]
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July 23rd, 2003, 08:49 AM
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Re: The Misadventures of the Missed Adventurers
[ooc: rrrrrgh_I_did_it_again  ]
[ July 23, 2003, 07:59: Message edited by: Krsqk ]
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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