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  #1  
Old July 31st, 2003, 08:41 AM
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Default Re: The Misadventures of the Missed Adventurers

Narp shoots it in the left eye. The bug leaves off stalking, rears up on it's hind legs and emits a shriek which momentarily stops everyone as they grab there ears in pain. unfortunatly, there was no rock above the telepath at that moment.

Narp takes the opportunity to shoot another arrow at it's right eye. unfortunatly, it snaps a limb up and blocks the arrow. then it charges at Narp. Narp throws his bow accross the room, drops his pack, waits till the Last second, then rolls under the bug. the case protects the arrows and the bug smacks into the wall. Narp takes a moment to shove the tip of his sword into a natural crack in the bugs armor while rolling. and he keeps on rolling till he reaches the other wall, where he rolls to his feet and turns to face the bug...

[ July 31, 2003, 07:48: Message edited by: narf poit chez BOOM ]
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  #2  
Old July 31st, 2003, 09:12 AM
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Default Re: The Misadventures of the Missed Adventurers

The momentary break in the action gives Jack an idea, and he switches over to inertial teleports, placing the rocks the psi diverts in places where their intertia will carry them into the psi. It's only a slightly greater strain on Jack's concentration, as he is watching from a distance; the psi, however, is in the middle of it. When she knocks one away from her, it flies at her from behind. They are coming at her from multiple angles, and she now must react to new positions.

After a moment, it becomes clear that she can't handle the extra strain as one of the rocks gets through and hits her head rather hard, knocking her down. The remainder miss, but she doesn't get back up.

Jack teleports the ones that missed and drops them on the psi's head for good measure.

Jack turns and looks at the bug.


Jack "Now, what are we going to do about you?"

[ July 31, 2003, 08:30: Message edited by: Jack Simth ]
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Old July 31st, 2003, 09:39 AM
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Default Re: The Misadventures of the Missed Adventurers

At that moment, the well spews a veritable waterspout, from which the three missing mages appear. They seem waterlogged but otherwise healthy, and nearly all of the damping flour has been washed off. D promptly makes the party invisible again; Arthur sends a tornado to dance in front of the bug and distract it; and John fires off a couple of large fireballs. The flames glance off the bug's rear plating and strike the remainder of the shelves, quickly igniting them and devouring the remainder of the food. The bug shrieks again in rage.

John "That's a pity; I was looking forward to trying some of that salted beef. My, what a lot of noise from something with such a small head!"

D silences the bug, much to the relief of five pairs of ears.

Arthur "Much better. Maybe now I can think. Let's see..."

He sends a wave of force magic at the bug's legs to knock it down, followed by another wave to flip it. A blanket of force then holds it to the floor; by the strained bulging of its plates, it would seem that tremendous pressure is being applied to the gigantic insect. Everyone is grateful for the silence spell; it is evident from the wild gyrations of its legs and mandibles that it is making a dreadful racket.

Arthur "Should I just finish squishing it, or does someone have any ideas which would make less of a mess?"

A groan comes from what's left of the psi, who seems to be maintaining some level of consciousness despite the severity of her wounds.

[ooc: Given the filter spell and the "borrowing" of John's skills, it's possible that both the psi and the bug have death-activated spells. Also, it would be nice to get some answers from the psi. Doesn't have to be healing/interrogation; could be diary/journal/find-a-flunky-and-interrogate-him.]

[ July 31, 2003, 09:05: Message edited by: Krsqk ]
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Old July 31st, 2003, 11:01 AM
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Default Re: The Misadventures of the Missed Adventurers

Jack "You seem to have burned enough of the flour off. We could teleport it somewhere; perhaps a cage, so it could be studied."

Jack "Meanwhile though, I ought to do something about that psi."

Jack walks over to the moaning woman, and baths her in a green light. Sparks flash as the flour is slowly overloaded, and after a moment, the flashes stop. Jack then forms a small green bubble between his hands, and places it into the woman's head.

Jack "There, that should hold your power in check for a time. I never did get to the method for chaining a spell to another unwillingly. That would probably be quite useful here. No matter. That was quite well played. Now then...."

Jack reaches down to start healing the Psi.

ooc:[Feel free to stop him if you think she's better off injured.]

[ July 31, 2003, 10:14: Message edited by: Jack Simth ]
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Old August 1st, 2003, 08:03 AM
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Default Re: The Misadventures of the Missed Adventurers

A few moments later, bandits burst through the door.

Narp hits one in the chest with an arrow as several throw familair bags through the air.

The psi, although still wounded, does something clever and suddenly backhands Jack accross the room. He slams into a wall.

Arther gets two bags in the chest and Narp gets one on his shield. John manages to duck and the bag hits the force wall holding the bug down. fortunatly, it doesn't burst. unfortunatly, it appears to be dissolving the shield.

ooc:[since your spell is covering her head, she's improved her neural signals. it'll improve her strength and speed, but she can't do it for long. and i decided my character doesn't have to be the only one to hit walls. ]

[ August 01, 2003, 07:07: Message edited by: narf poit chez BOOM ]
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Old August 1st, 2003, 10:08 AM
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Default Re: The Misadventures of the Missed Adventurers

Jack stands back up, and notices his left arm is dangling loose.

Jack "Hmm, that needs fixing...."

The psi makes a lunge at Jack, but he teleports her back, then levitates her in the middle of the room, keeping everything out of reach.

Jack's right hand glows green, and he runs it over his left arm, which starts responding again.

Jack "That's better."

The bandits throw a few more bags of flour at Jack, but he teleports aside before they can hit.

Jack (to Psi) "Hmm, I was expecting you to wait until I was done healing your wounds before playing again. I suppose it's because your reenforecements arrived."

The bandits let loose a volly of arrows at Jack, but he again teleports aside.

[ August 01, 2003, 19:18: Message edited by: Jack Simth ]
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Old August 4th, 2003, 04:57 AM
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Default Re: The Misadventures of the Missed Adventurers

Arthur quickly throws up a massive force wall in front of the bandits, channelling through his hands to avoid the flour clinging to his wet clothing. The wall is losing power fairly quickly, but should Last for half a minute or so despite the hordes of angry bandits pounding on it.

Arthur "Narp, why don't you rinse the rest of that flour off? It would sure make it easier for Jack to patch you up."

Another force wall knocks Narf off his feet and slides him into the pump, snapping it off at its base and rendering it useless.

Arthur "Umm...oops. Heh heh."

John grabs the bucket from the well and lowers it as quickly as he can. He manages to get a full bucket up and douse Narp with it just as the force wall disintegrates.

Arthur "What? That should have had at least another ten or fifteen seconds left! Ohhhh..."

Three wizards at the back of the group are just finishing up their dispels and beginning on some decidedly hostile-looking fireballs.

[ August 09, 2003, 21:51: Message edited by: Krsqk ]
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