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April 8th, 2003, 04:20 AM
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Private
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Join Date: Mar 2003
Posts: 27
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Re: Questions, comments, compliments welcome!
Well I hate to be obvious but Gamespot tore you up. Personally, I like the game (I can play it on my laptop while watching a movie). Maybe, I'm the only one who dug it. I dunno.
Any chance of seeing some patches to add few little tweaks?
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April 9th, 2003, 01:20 AM
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Sergeant
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Join Date: Dec 2002
Location: California
Posts: 265
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Re: Questions, comments, compliments welcome!
Well, thousands of other people seemed to like the game just fine (my purchasing customers before Shrapnel published the game). I think the reveiwer wanted it to be something other than what it was (things like wanting to see your ship "grow bigger" as a payoff and wanting to play the pirats "side" or be able to initiate attacks); it isn't and wasn't designed to be that type of game. It was designed to be just a fun space trading sim, and that's all. I think the reviewer wanted it be more "serious" as a simulation, and didn't review the game as it was intended and presented.
He also was inaccurate in saying the "suicide volley" has no effect at all; it does drain your ship's durability quite a bit, up to 35% per shot. I got the feeling he played it for about a half-hour or so and then wrote the review. Oh well.
A patch may be coming soon to add a few tweaks here and there. I'll be posting a thread soon to ask what little tweaks people think would add to the game, or make it better or easier to manage.
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April 9th, 2003, 03:41 AM
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Private
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Join Date: Mar 2003
Posts: 27
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Re: Questions, comments, compliments welcome!
Well I don't know what that guy expected but I really like it. It's not the deepest, most involving game I've ever played or am playing now but it has an addictive formula.
Great airplane game or as I mentioned before I play while I watch movies with my wife.  That's why she loves me.
Anyway, I played those Smugglers games and this one has a much better presentation.
Just tell me when you are ready for suggestions. I have a list 
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April 9th, 2003, 04:40 AM
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Sergeant
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Join Date: Dec 2002
Location: California
Posts: 265
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Re: Questions, comments, compliments welcome!
I don't know either, but whatever he was expecting wasn't what the game was designed or conceived to be. It really isn't fair, and it annoys me to no end. But Gamespot has usually been known to not always be fair to lower budget games and favor more hype based big-budget games, from my experience. I think the review was dismissive and didn't give the game as it was designed a fair shake.
Thought: I'd like to see in the near future what more smaller, less-ad and hype driven sites think of the game. Most of the shareware sites and indie themed sites loved the game when I self-published it for awhile, and gave it a lot of compliments. I recall even one of the producers of the game Age of Mythology wrote me about 6 months back to tell me he couldn't stop playing it, so it can't be all bad! 
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April 9th, 2003, 11:39 PM
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Major
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Join Date: Dec 1999
Location: Wilmington, NC, USA
Posts: 1,084
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Re: Questions, comments, compliments welcome!
Here's another opinion:
Interstellar Trader 2 Review
A much more balanced review.
__________________
Tim Brooks
Shrapnel Games
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April 19th, 2003, 01:20 AM
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Captain
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Join Date: Jan 2001
Location: Texas
Posts: 830
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Re: Questions, comments, compliments welcome!
Could some of you who have played the game a bit tell me what you like about the game?
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April 19th, 2003, 02:40 PM
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Private
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Join Date: Apr 2003
Location: Rockville
Posts: 32
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Re: Questions, comments, compliments welcome!
Have a way to determine the economy of a planet WITHOUT having to land on the planet. Also, news info sent to players giving hints about where to buy,what to buy and where to sell would be great.
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