|
|
|
 |

September 22nd, 2003, 08:25 PM
|
 |
Sergeant
|
|
Join Date: Jun 2003
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mission Walk Thrus and Help Thread
__________________
Weird Worlds Rocks!
|

September 22nd, 2003, 11:52 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: Mission Walk Thrus and Help Thread
you had to get the demo to find that out?
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

September 23rd, 2003, 12:04 AM
|
 |
Sergeant
|
|
Join Date: Jun 2003
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mission Walk Thrus and Help Thread
Um yeah. Didn't you?
Hidden Secret Playing Tip #1:
When in the spacedock, don't right-click on one of your components unless you want to sell it. I learned this the hard way.  Luckily it was only a few minutes into the game, so I could start over. 
__________________
Weird Worlds Rocks!
|

September 23rd, 2003, 02:37 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: Mission Walk Thrus and Help Thread
i think the buy/sell price is the same if it hasn't been used, so if you accidently right-click on your cargo bay, no problem.
i was pretty sure your question's had nothing to do with the game without the demo.
[ September 23, 2003, 01:38: Message edited by: narf poit chez BOOM ]
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

September 23rd, 2003, 04:17 AM
|
 |
Sergeant
|
|
Join Date: Jun 2003
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mission Walk Thrus and Help Thread
Um, no. You lose money by selling a component and buying it back. That's why I restarted the game.
__________________
Weird Worlds Rocks!
|

September 25th, 2003, 04:40 AM
|
Private
|
|
Join Date: May 2001
Posts: 36
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mission Walk Thrus and Help Thread
Ok, some help would be greatly appreciated...
I was playing the 3rd mission in the demo, a simple escort mission (yeah right!). I took my ship and met up with the "Baumont." I fought off many pirates, some were destroyed and I simply left some fleeing so I could follow the "Baumont." This goes on for awhile. Then, when time is up, with the completely uninjured "Baumont" directly in front of me, the screen pops up and says I did not protect the "Baumont" from destruction! WHAT?!!!
So, can anyone explain this? Is it a bug? Do I need to destroy every single pirate that appears on radar on an escort mission? Meaning, it's not just good enough to make sure the escorted ship remains alive? I'd really appreciate any insight into this. Thanks!
[ September 25, 2003, 03:51: Message edited by: ts22 ]
|

September 25th, 2003, 04:49 AM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Mission Walk Thrus and Help Thread
Don't know about that, since I never found the ship, but I have found you can let it die and still progress.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|